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==Medication== ''put bicard and shit here'' {| class="wikitable sortable" style="width:100%; text-align:left; border: 3px solid #FFDD66; cellspacing=0; cellpadding=2; background-color:white;" ! scope="col" style='width:150px; background-color:#FFDD66;'|Name ! scope="col" class="unsortable" style='width:150px; background-color:#FFDD66;'|Recipe ! scope="col" style='background-color:#FFDD66;'|Treatment for ! scope="col" class="unsortable" style='background-color:#FFDD66;'|Description ! scope="col" class="unsortable" style='background-color:#FFDD66;'|Metabolism Rate ! scope="col" style='background-color:#FFDD66;'|Overdose Threshold ! scope="col" style='background-color:#FFDD66;'|Critical OD Threshold |- !style='background-color:#FFEE88;'|{{anchor|Alkysine}}Alkysine<span style="color:#E89599;background-color:white">▮</span> |{{TGMC:RecursiveChem/Alkysine}} |Brain damage |Alkysine is a drug used to lessen the damage to neurological tissue after a catastrophic injury. Heals brain damage at 3 per tick and is a very weak painkiller.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 burn and 1 toxin damage per tick. |0.05 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Arithrazine}}Arithrazine<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Arithrazine}} |Radiation |Arithrazine is an unstable medication used for the most extreme cases of radiation poisoning. Purges 6 rads and repairs 1 toxin damage per tick. Has a slight chance of dealing 1 brute per tick.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute and burn and 2 toxin damage per tick. |0.05 units per tick |15u |25u |- !style='background-color:#FFEE88;'|{{anchor|Bicaridine}}Bicaridine<span style="color:#E8756C;background-color:white">▮</span> |{{TGMC:RecursiveChem/Bicaridine}} |Brute |Bicaridine is an analgesic medication and can be used to treat physical trauma. Heals 2 brute damage per tick.<br>If overdosed, deals 1 burn damage per tick and heals internal bleeding; critical overdose deals 1 brute, 3 burn and 2 toxin damage per tick. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Clonexadone}}Clonexadone<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Clonexadone}} |All |A liquid compound similar to that used in the cloning process. Can be used to 'finish' the cloning process when used in conjunction with a cryo tube, repairs 3 of all the basic damage types per tick, in addition to cloneloss. Only works if body temperature is below 170K. |0.2 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Cryoxadone}}Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Cryoxadone}} |All |A chemical mixture with almost magical healing powers. Its main limitation is that the targets body temperature must be under 170K for it to metabolise correctly. Repairs 1 of all the basic damage types per tick, in addition to cloneloss. |0.2 units per tick |N/A |N/A |- !style='background-color:#FFEE88;'|{{anchor|Dermaline}}Dermaline<span style="color:#F8C57C;background-color:white">▮</span> |{{TGMC:RecursiveChem/Dermaline}} |Burn |Dermaline is the next step in burn medication. Works twice as good as kelotane and enables the body to restore even the direst heat-damaged tissue.<br>If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 3 brute and 3 toxin damage per tick. |0.2 units per tick |15u |25u |- !style='background-color:#FFEE88;'|{{anchor|Dexalin}}Dexalin<span style="color:#C865FC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Dexalin}} |Oxygen |Dexalin is used in the treatment of oxygen deprivation.<br>If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Dexalin Plus}}Dexalin Plus<span style="color:#C8A5FC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Dexalin Plus}} |Oxygen |Dexalin Plus is used in the treatment of oxygen deprivation. It is highly effective.<br>If overdosed, 1 toxin damage per tick; critical overdose deals 2 brute and 3 toxin damage per tick. |0.2 units per tick |15u |25u |- !style='background-color:#FFEE88;'|{{anchor|Dylovene}}Dylovene<span style="color:#A8F59C;background-color:white">▮</span> |{{TGMC:RecursiveChem/Dylovene}} |Toxin |Dylovene is a broad-spectrum antitoxin. Heals 2 toxin damage per tick.<br>If overdosed, damages the eyes at 0.5 damage per tick.; critical overdose accelerates the damage to the eyes further at 1.5 damage and inflicts 2 brute and burn damage per tick. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Ethylredoxrazine}}Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span> |{{TGMC:RecursiveChem/Ethylredoxrazine}} |Drunken intoxication |A powerful oxidizer that reacts with ethanol.<br>If overdosed, deals 1 toxin damage per tick.; critical overdose deals 3 toxin damage per tick. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Hyronalin}}Hyronalin<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Hyronalin}} |Radiation |Hyronalin is a medicinal drug used to counter the effect of radiation poisoning.<br>If overdosed, deals 1 toxin damage per tick.; critical overdose deals 1 burn and 1 toxin damage per tick. |0.05 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Imidazoline}}Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Imidazoline}} |Eye damage |Heals eye damage, repairs eyes by 5 damage per tick.<br>If overdosed, deals 2 toxin damage per tick.; critical overdose deals 1 burn and 2 toxin damage per tick. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Inaprovaline}}Inaprovaline<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Inaprovaline}} |Critical condition |Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients. Allows patients in critical condition to breathe, if their lungs allow it, and functions as a mild painkiller.<br>If overdosed, makes the patient spasm and eventually fall unconscious briefly; critical overdose causes a total blackout until it processes, and damages the heart. |0.2 units per tick |60u |100u |- !style='background-color:#FFEE88;'|{{anchor|Kelotane}}Kelotane<span style="color:#D8C58C;background-color:white">▮</span> |{{TGMC:RecursiveChem/Kelotane}} |Burn |Kelotane is a drug used to treat traumatic burns. Heals 2 burn per tick.<br>If overdosed, deals 1 brute and 1 toxin damage per tick; critical overdose deals 2 brute and 2 toxin damage per tick. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Leporazine}}Leporazine<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Leporazine}} |Body temperature |Leporazine can be use to stabilize an individuals body temperature, whether it is too high or too low.<br>If overdosed, may cause patients to fall unconscious briefly; critical overdose causes a total blackout until it processes. |0.2 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Oxycodone}}Oxycodone<span style="color:#C805DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Oxycodone}} |Pain |An effective and very addictive painkiller. Makes patients imprevious to pain whilst it is in their system.<br>If overdosed, causes feelings of drugginess, hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |0.25 units per tick |20u |33u |- !style='background-color:#FFEE88;'|{{anchor|Paracetamol}}Paracetamol<span style="color:#C855DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Paracetamol}} |Pain |Most probably know this as Tylenol, but this chemical is a mild, simple painkiller. Surprisingly stronger pain relief than you might think.<br>If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |0.025 units per tick |60u |100u |- !style='background-color:#FFEE88;'|{{anchor|Peridaxon}}Peridaxon<span style="color:#C845DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Peridaxon}} |Organ damage |Used to stabilize internal organs while waiting for surgery. Medicate cautiously. Prevents the symptoms of organ damage while in a patient's system.<br>If overdosed, deals 1 brute damage per tick; critical overdose deals 1 brute, 3 burn and 3 toxin damage per tick. |0.05 units per tick |15u |25u |- !style='background-color:#FFEE88;'|{{anchor|Quick Clot}}Quick Clot<span style="color:#CC00FF;background-color:white">▮</span> |{{TGMC:RecursiveChem/Quick Clot}} |Internal bleeding |A chemical designed to quickly stop all sorts of bleeding by encouraging coagulation. Prevents internal bleeding from progressing whilst in patient's system.<br>If overdosed, deals 2 brute damage per tick; critical overdose deals 2 burn and 2 toxin damage per tick. |0.05 units per tick |15u |25u |- !style='background-color:#FFEE88;'|{{anchor|Ryetalyn}}Ryetalyn<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Ryetalyn}} |Clone damage |Ryetalyn can cure all genetic abnomalities via a catalytic process.<br>If overdosed, confuses the patient and deals 1 toxin damage per tick; critical overdose deals 3 clone damage per tick and has a chance of rendering the patient unconscious briefly. |0.2 units per tick |30u |40u |- !style='background-color:#FFEE88;'|{{anchor|Spaceacillin}}Spaceacillin<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Spaceacillin}} |Infection |An all-purpose antiviral agent.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 2 toxin damage per tick. |0.01 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Synaptizine}}Synaptizine<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Synaptizine}} |Unconsciousness |Synaptizine is used to treat various diseases. Reduces sleep, stun and paralysis duration, purges mindbreaker toxin, and a moderate painkiller. Causes feelings of drowsiness and a greater than likely chance of dealing 1 toxin damage per tick.<br>If overdosed, deals 1 toxin damage per tick; critical overdose deals 1 brute, burn and toxin damage per tick. |0.1 units per tick |6u |10u |- !style='background-color:#FFEE88;'|{{anchor|Tramadol}}Tramadol<span style="color:#C8A5DC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Tramadol}} |Pain |A simple, yet effective painkiller. Very strong and second to Oxycodone in effectiveness.<br>If overdosed, causes hallucinations and deals 1 toxin damage per tick; critical overdose increases toxicity to 3 damage per tick. |0.1 units per tick |30u |50u |- !style='background-color:#FFEE88;'|{{anchor|Tricordazine}}Tricordazine<span style="color:#B865CC;background-color:white">▮</span> |{{TGMC:RecursiveChem/Tricordazine}} |Brute/Burn/Toxin |Tricordrazine is a highly potent stimulant, originally derived from cordrazine. Can be used to treat a wide range of injuries. Per tick, has an 80% of healing 1 brute/burn/toxin (Each damage type procs the chance independently from one another).<br>If overdosed, causes jitteriness and damages the brain by 1 per tick; critical overdose deals 3 brute, 3 burn and 3 toxin damage per tick on top. |0.2 units per tick |30u |50u |- |}
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