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==Ash Drake== [[File:Ash_drake.png|128px]] An enormous drake that roams the land. Once considered the easiest of Megafauna, code changes have made it into one of the most fierce opponents that can be found on Lavaland. ===GPS Signal=== "Fiery Signal" ===Statistics=== '''Health:''' 2500 '''Melee Damage:''' 40 '''Burn Resistance:''' 50% '''Speed:''' Slow ===Behaviour=== Normally, it chases its target trying to bite it. Whenever possible, it will also breathe fire in the three cardinal directions, dealing 20 burn damage and igniting whoever walks into the trail. It will send one trail directly at you and two more on either side of you, requiring a bit of tact to dodge it.<br> It's advisable to carry a fire extinguisher when fighting a drake, in case you can't avoid one of these. The drake will also sometimes take flight and swoop down on a target, creating pooling lava below it and marking a 3x3 area before crushing anyone left inside, dealing 75 brute damage and gibbing unconscious targets. It will also send a standard firebreath attack at you as soon as it lands. The best way to deal with this attack is to stay on the move and keep your distance as it lands so that you have time to dodge the incoming fire. As the drake gets damaged, swoop attacks will become more common, and the drake will begin using an additional attack.<br> If the drake falls below 50% health, it will use a special attack where it swoops up high and traps the target in a small arena of fire. One tile in the arena will be a safe spot, marked with a green rune. The rest of the tiles will turn into lava after a moment. This process will repeat 3 times before the attack ends. The drake will swoop back down and attempt to crush you in the standard 3x3 ring in the process. ==={{anchor|Drake Loot}}Loot=== The drake leaves a carcass that can be butchered: it contains 5 Diamond ores, 5 Sinew, 10 Ash Drake Hide, and 30 Bones. The Ash Drake Hide can be used to make the Ash Drake Armor [[File:Dragon_armor.png|32px]]. It has a 65% reduction in melee damage (potentially add another 10% additional reduction from a security jumpsuit), 70% reduction in explosive damage, 60% reduction in biological damage, 40% reduction in laser damage, 40% reduction in energy (shock) damage, 50% reduction in radiation damage, 15% reduction in bullet damage, and completely acid-, fire-, and ash-storm proof. Not spaceproof! It will also drop a chest, which can contain one of the following: * [[File:Spectral_blade.png]]'''Spectral Blade:''' A sword that becomes more powerful with the amount of ghosts orbiting the wielder. The ghosts will also be visible while doing so, and can point but not talk. * [[File:Lava_staff.png]]'''Lava Staff:''' A magic staff able to turn, after a brief channel, a tile of floor into 'weak' lava, or said 'weak' lava into basalt. Has a 10 seconds cooldown between uses (5 between reverts). It also doubles as a good melee weapon, with 18 burn damage per hit. ** 'Weak' lava applies half the lava damage and fire stacks (both at 10), and a quarter of the temperature (2500). * [[File:Sacred_flame.png]][[Wizard#Books|'''Spellbook of Sacred Flame:''']] Sacred Flame lights you and anyone around you on fire. Since you also get a fireproof suit by butchering a drake, it is a really powerful spell. * [[File:Wiz_vial.gif]]'''Bottle of Dragon's Blood:''' When drunk, it has one of these effects: ** Transforms the drinker into a dark red [[Guide_to_races#Lizardpeople|lizard]] with digitigrade legs, preventing the use of shoes. ** Transforms the drinker into a [[Guide_to_races#Skeletons|skeleton]], giving it a few racial bonuses. ** Gives the drinker permanent immunity to lava. ** Gives the drinker the ability to turn into a lesser ash drake (and back). To swoop, alt-click on a tile or target.<br> '''Remember: If you weren't one prior to becoming a drake, you are not an antagonist, and should not attack the crew!''' ===How to Fight=== Take your time and don't get greedy. Keep your distance and never stand in a cardinal direction from the drake so that you can more easily react to the incoming firebreath, coming in for shots in between the drakes attacks. Take only 1 or 2 shots at a time at the drake before you back up to prepare to dodge the incoming attack. Keep your distance when the drake is trying to crush you from up high so that you can avoid the incoming fire. Keep your cool and stay focused during the fire arena attack, messing this attack up is extremely difficult to recover from. Bringing the H.E.C.K. suit from Bubblegum will make this fight somewhat easier, making it much less punishing if you are hit with a fire attack. The drake will not immediately breathe fire at you when it lands from the fire arena attack, giving you a window to get a couple quick hits in. Still be prepared to retreat though, its next attack will come out pretty quickly after landing. Unless you are very robust and experienced, do not attempt this fight without several regenerative cores and healing pens. Here's a general list of to-do's to make this fight simple: '''Fire Breath''': 1. Shoot drake twice, run away so the distance between you and the drake is a straight line. 2. Drake shoots fire, take one step out of the way. 3. Repeat. '''Lava Chase''': 1. Just run away in a straight line. 2. When the drake lands, take one step out of the way, then go shoot him. '''Fire Spiral''': 1. See this move, just back away. He's guaranteed to do this three times in a row, with the first blast being slightly off, then head on, then slightly off, so dodge accordingly and you can get one shot in between each attack. 2. Shoot him after the 3rd spiral. '''Lava Arena''': 1. Just stand on the green space. Press the movement buttons individually so you don't mess up the inputs, you should always have enough time. 2. This happens 3 times, back up once the walls go down. 3. You are now guarenteed 4 hits with a base KA before the drake does any other moves.
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