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= In Rotation Maps = These maps are currently in rotation, and can be selected and played on. == [[MetaStation]] == {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Map Image ! scope="col" class="unsortable" style="background-color:lightblue;" |Information ! scope="col" style="background-color:lightblue;" width=200|Additional Points |- ![[File:MetaStation.png|400px]] |'''[[MetaStation]]''' was originally created as an alternative to BoxStation. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station. MetaStation ran on Basil for a long time and was generally well received. It was originally created and maintained by '''[[User:Metacide|Metacide]]''', though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. In July 2020, it replaced Box as the default map for /tg/. | * It was geared towards higher populations than [[BoxStation]]. * Key areas are more evenly spread to reduce local overcrowding. * It feels much more open, attacks in public are harder to get away with. * It has a large maintenance system covering most of the station, useful for stealthier tactics. * '''Feedback is welcome''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=3090 in this thread] on the tgstation forums. |} == [[DeltaStation]] == {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Map Image ! scope="col" class="unsortable" style="background-color:lightblue;" |Information ! scope="col" style="background-color:lightblue;" width=200|Additional Points |- ![[File:Deltastation.png|400px]] |'''DeltaStation''' is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It was originally created by Okand37. | * This map is best suited for 50+ players. * An expansive maintenance is included with this station, largely recognized as a 'second station' with a number of areas, tools, items and machines. * '''Feedback is welcomed''' [https://tgstation13.org/phpBB/viewtopic.php?f=11&t=7172&view=unread&sid=e1da7bbdf9bae9a44a6e96ed9364e4b7#p233302 in this thread] on the tgstation forums. |} == [[IceBoxStation]] == {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Map Image ! scope="col" class="unsortable" style="background-color:lightblue;" |Information ! scope="col" style="background-color:lightblue;" width=200|Additional Points |- ![[File:Icebox_Multiz_render.png|400px]] |'''IceBoxStation''' is a reworking/reimagining of [[BoxStation]], placing the station on an ice planet. The map is unique in that it does not utilize space nor Lavaland, and mining is instead done on two levels below the station, with more danger on the lower levels. | * The layout of the map used to be almost identical to [[BoxStation]], but has seen many major changes to better accommodate the mining sublevels. * The station's mining layers have different challenges and ruins when compared to Lavaland. * Due to being on a planet, the exterior atmosphere outside the station is at a safe pressure, however it is much colder- this makes a warm jacket and a breath mask all that is necessary to go outdoors. |} == [[Tramstation]] == {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Map Image ! scope="col" class="unsortable" style="background-color:lightblue;" |Information ! scope="col" style="background-color:lightblue;" width=200|Additional Points |- ![[File:Tramfulltop.png|400px]] |'''Tramstation''' is a unique station layout where departments are segmented into 3 main groups by their typical cooperation, chained together by a large lower maintenance and an upper tram for transit all while sitting inside a large red asteroid. Created by MMMiracles. | * The map is multi-z from the ground up, design and layout taking into consideration the newfound possibilities of an extra level. * The upper level is light on maintenance while the lower level has most of the tunnels. To compromise, upper floors have several radiation shelters scattered near departments or public halls for shelter. * The asteroid itself can spawn small amounts of low-tier ore, such as silver, gold, and mostly iron. Very rarely it can also spawn small specks of uranium, plasma, and diamond. No, you can't find gibtonite here. |} == [[The_North_Star|The North Star]] == {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Map Image ! scope="col" class="unsortable" style="background-color:lightblue;" |Information ! scope="col" style="background-color:lightblue;" width=200|Additional Points |- ![[File:North star-1.png|400px]] |'''The North Star''' is a highpop map designed around a special multi-Z layout. It's not a station in the traditional sense- rather, it's themed as an expansive spaceship with four decks connected by elevators and stairwells. Ported to /tg/station by Cheshify. | * The tallest on the /tg/station codebase to date, The North Star has a unique aesthetic and layout. Departments are mostly, but not entirely located on a single Z-level. * Decks are designed around a single, wide hallway for easier navigation. * Sprawling and dangerous maintenance tunnels are replete with various threats. Be wary of falling all the way into the lower decks! |} == [[Birdshot]] == {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Map Image ! scope="col" class="unsortable" style="background-color:lightblue;" |Information ! scope="col" style="background-color:lightblue;" width=200|Additional Points |- ![[File:Birdshot.png|400px]] |'''Birdshot''' is a map based off [[BirdboatStation]], although larger and less of a metal deathtrap. It was created by Zytolg. | * Similar layout to Birdboat, but greatly expanded and improved. * Service is the centre of the map, with all departments revolving around it * The prison has its own area which you need to take a tram too (I ran out of cool stuff to say about it) |}
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