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TGMC:General Tips
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=Xenomorph Tips= ==General Tips== *Check hive status often. *Count active marines in front of you before attacking. *You can pounce past window frames and barricades without barbed wires. *Getting set on fire disables your pheromones, which when fighting many marines can spell your death. *If you aren't a builder caste, go around breaking APC's, tables, and any important gear marines may scavenge before landing. *Pouncing into a barricade with barbed wire stuns you. *Don't take too long attacking after hijacking Alamo. The ship can be rigged to explode in twenty minutes, ending the round in a tie. *You can use the crawl through vent verb found in the xeno tab to quickly find and use vents in the floor without having to alt-click them. *You can crawl through holes in walls made by acid by SpecialClicking (Default: CTRL) on them or click-dragging yourself on them. If you're too big to pass through, you'll damage and remove the wall instead. *You can jump over window frames by pressing your jump button. *Window frames can be destroyed. *Do not camp the landing zones prior to the marines building their defenses, it provides nothing. *Do not block other xenos' paths when they are retreating. Avoid this with Help Intent or by moving away. *Take advantage of acid wells, they put out fire and explode into an acid cloud when destroyed. *Acid wells can be refilled. Click on them with Help intent. *As a Ravager, King, or Queen, you are fire-resistant, NOT fireproof. You can still get lit on fire, but you take very little damage from it. They still disable your pheromones, meaning it can be extremely dangerous. *As a Spitter, Boiler, Praetorian, or the Queen take advantage of unguarded barricades and defenses, melt or constantly spit acid on them if you can. *As a Primo Hivelord, Boiler, King, or Queen, you have the most powerful corrosive acid for melting things. You can even melt Reinforced walls! *You can use Praetorian's Acid Spray to quickly remove razorwire. It also extinguishes fires, including ones on xeno! *Resin jelly allows you to avoid catching flames, and increases your fire resistance. It does not stop existing flames though! *Number of higher tier slots for xeno is limited. Take them only if you're sure you can help your team! *Xeno structures can be removed while on Harm intent. *You cannot build near marines Landing Zones before the shutters are open. <br> ==Specific-Role Tips== ===Tier 0 - 1 Tips=== *As a Larva, ask your queen what you should evolve into. *As a Larva, you can slide under unbolted and unwelded doors by clicking on the door *As a Drone or sentinel, your corrosive acid is very weak, but it's better than nothing. *As a Drone, spread weeds as much as you can, especially to the front line fighters. *As a Drone, you've got pheromones that can help the hive. *As a Runner or Larva, you can pass through window frames without jumping over them. *Before you evolve as the Hivemind as a drone, hide into a secure area! Once you evolve as a hivemind, you cannot move anymore on the spot. <br> ===Tier 2 Tips === *As a Hunter, you have almost perfect stealth if you stand still. *As a Carrier, you can hide traps beneath certain objects and items. <br> ===Tier 3 Tips === *As a Ravager, targeting hands or feet is better to inflict a lot of damage while lunging. *As a Boiler, your shots are more accurate when fired diagonally. *As a Boiler, shots have a small chance to bypass barricades, aim where you want them to land in case this happens. *As a praetorian, your acid spit does significantly more damage than sentinels and spitter's. <br> ===Hive Leader Tips=== *As the Queen, you contain the hivemind of all the xenos, meaning if you die without a king active the communications net for xeno's goes down. *As the Queen, use hive status to quickly swap between alien 'cameras'. *As the Queen, your screech does not only affect the mobs on view but affects through walls or gases. However, the effect of the screech will be reduced. *As the Shrike, take advantage of your psychic abilities. Use Psychic Fling and Unrelenting Force to knock out any weapons that a person is wielding or even push certain and hazardous objects to your enemies and vice versa. <br> {{TGMC-Jobs}}
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