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====Voucher/Reward Equipment==== These items can either be acquired from a voucher, or can be bought with mining points, usually earned from delivering ore to the [[Machines#Ore_Redemption_Machine|Ore Redemption Machine]] [[File:Ore_redemption.gif|link=Machines#Ore_Redemption_Machine|Ore Redemption Machine]] on the station. Prices are included. {{Item |name=Mining Equipment Vendor |bgcolor1 = #cc9966 |bgcolor2 = #cc9966 |image = Mining_vendor_default.png }} {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable mw-collapsible mw-collapsed" |+Mining Equipment Vendor List ! scope="col" style="background-color:lightblue;" width=200|Item ! scope="col" class="unsortable" style="background-color:lightblue;" |Description !<span style="display: none;">c</span>Price |- !1 Marker Beacon |A glowing prism stone that you can anchor to the ground. Useful if you tend to get lost. !<span style="display: none;">a</span>10 Points |- !10 Marker Beacon |Same as above, but 10 beacons. !<span style="display: none;">a</span>100 Points |- !30 Marker Beacon |Same as above, but 30 beacons. !<span style="display: none;">a</span>300 Points |- ![[File:Whiskey_bottle.png|32px]]<br>Whiskey |A bottle of alcohol, helps you forget you literally work in hell. !<span style="display: none;">a</span>100 Points |- ![[File:Absinthe_bottle.png|32px]]<br>Absinthe |A bottle of alcohol, helps you forget you literally work in hell. !<span style="display: none;">a</span>100 Points |- ![[File:Cigar.png|32px]]<br>Cigar |A high-quality havana cigar. !<span style="display: none;">a</span>150 Points |- ![[File:Soap.png|32px]]<br>Soap |A bar of slippery soap. !<span style="display: none;">a</span>200 Points |- ![[File:Laser_pointer.png|32px]]<br>Laser Pointer |Just a laser pointer, don't point it into people's eyes. Useful against rogue [[Cyborg|Cyborgs]]. !<span style="display: none;">a</span>300 Points |- ![[File:Facehugger.png|32px]]<br>Toy Facehugger |An extremely realistic-looking facehugger toy, to prank the crew with. Latches onto faces and tears off masks. !<span style="display: none;">a</span>300 Points |- ![[File:Bottle17.png|32px]]<br>Stabilizing Serum |Can be used on legion souls to prevent them from decaying for later use. !<span style="display: none;">a</span>400 Points |- ![[File:Fulton_beacon.png|32px]]<br>Fulton Beacon |Creates an anchored beacon when used in hand that fulton packs can target as a drop-off point. !<span style="display: none;">a</span>400 Points |- ![[File:BScapsule.png|32px]]<br>Bluespace Shelter Capsule |The Shelter Capsule is indispensable for long expeditions: it creates an ash-storm proof 3x3 room complete with breathable air, a stasis bed, a stationary GPS beacon and some warm donk-pockets. !<span style="display: none;">a</span>400 Points |- ![[File:Gar_mesons.png|32px]]<br>GAR Mesons |A pair of very sharp meson scanners. Can be thrown as a weapon, with a chance to embed. !<span style="display: none;">a</span>500 Points |- ![[File:Miner_webbing.png|32px]]<br>Chest Webbing |A storage rig fitted with many hooks, cables, pouches and pockets. Can hold a wide variety of mining equipment. Fits in your belt slot, think of it as a toolbelt for Shaft Miners. !<span style="display: none;">a</span>500 Points |- ![[File:Stimpen.png|32px]]<br>Survival Medipen |Contains several healing and heat-stabilizing chemicals. Using more than one in a short period may cause overdosing. Takes 10 seconds to inject and only injects half the reagents unless done in low pressure environment, where it's instant. See contents [[#Survival_Emergency_Medipen|here]]. !<span style="display: none;">a</span>500 Points |- ![[File:Box.png|32px]]<br>Brute First-Aid Kit |Contains bandages and brute-healing patches. !<span style="display: none;">a</span>600 Points |- ![[File:Implanter.png|32px]]<br>Tracking Implant Kit |Contains three tracking implants and a locator; useful if you want others to find your corpse for up to 10 minutes after death. !<span style="display: none;">a</span>600 Points |- ![[File:Jaunter.png|32px]]<br>Wormhole Jaunter |One-use item that instantly creates a wormhole to a random beacon on station. The portal is unstable and will make you dizzy after using it. Can be worn on the belt slot to prevent death on chasms. The Jaunter is incredibly useful as an emergency escape tool when your death may be imminent while fighting Megafauna. There is the possibility that you'll end up in space surrounding the station. Better hope you're lucky. !<span style="display: none;">a</span>750 Points |- ![[File:Kinetic_crusher.png|32px]]<br>Proto-kinetic Crusher |A powerful two-handed melee weapon. Clicking {{Rightclick}} shoots kinetic bolts that don't deal damage, but can mark large creatures making the hammer deal increased damage (20->50 Brute) when used on them. It will deal even greater damage (80) on backstab.<br> What makes the Crusher special, is that enemies killed by it have a chance to drop '''trophies''', powerful "modkits" that can be attached to the Crusher. !<span style="display: none;">a</span>750 Points |- ![[File:KineticAccelerator.png|32px]]<br>Proto-kinetic Accelerator |The classic mining weapon. Buy it from here if you lost your first one. !<span style="display: none;">a</span>750 Points |- ![[File:MiningScanner.png|32px]]<br>Advanced Mining Scanner |A upgrade over the default Mining Scanner. This tool has a much larger detection radius of seven tiles (the entire screen), and updates more frequently. !<span style="display: none;">a</span>800 Points |- ![[File:Resonator.png|32px]]<br>Resonator |Another deadly tool. This will, when used on rock or an empty space, create a field on that spot that lasts until detonated, causing serious damage (60 Brute) to anything standing on/in/inside it. Has 2 modes: Automatic detonation after 2 seconds, or manual which triggers after you hit a field with resonator. You can activate it in your hand to switch mode. Fields can chain detonate. Just like the kinetic accelerator, it does reduced damage (20) in pressurized environments. Using it on an already-marked spot will instantly rupture the field. !<span style="display: none;">a</span>800 Points |- ![[File:Luxury_Medipen.png|32px]]<br>Luxury Medipen |Cutting edge bluespace technology allowed Nanotrasen to compact 60u of volume into a single medipen. Contains rare and powerful chemicals used to aid in exploration of very hard enviroments. ''WARNING:'' DO NOT MIX WITH EPINEPHRINE OR ATROPINE. Takes 10 seconds to inject and only injects half the reagents unless done in low pressure environment, where it's instant. Contains 10u [[Guide_to_chemistry#Salbutamol|Salbutamol]], 10u [[Guide_to_chemistry#Penthrite|Penthrite]], 10u [[Guide_to_chemistry#Oxandrolone|Oxandrolone]], 10u [[Guide_to_chemistry#Salicyclic_Acid|Salicyclic Acid]], 10u [[Guide_to_chemistry#Omnizine|Omnizine]], and 10 [[Guide_to_chemistry#Leporazine|Leporazine]]. !<span style="display: none;">a</span>1000 Points |- ![[File:Fulton_pack.png|32px]]<br>Fulton Extraction Pack |A balloon that can be used to extract equipment or personnel who are outside (not within the station or the mining base) to a Fulton Recovery Beacon. Anything not bolted down can be moved. Swap which beacon the pack is aiming at by using the pack in hand. It has a limited number of uses, examine the pack to check how many are left. You can use it on yourself as a way to quickly return to the station, though it isn't instant like the Wormhole Jaunter. If you have space in your backpack, it will be stashed in your bag automatically when used on yourself rather than dropping on the ground. !<span style="display: none;">a</span>1000 Points |- ![[File:Lazarus hypo.png|32px]]<br>Lazarus Injector |A miracle injection capable of reviving simple living beings from death (AKA simple mobs), making them friendly to you and the crew. Useless on humans, monkeys, and other complex living beings. Resurrect Ian for all access from a thankful Head of Personnel! Or make yourself a pet Goliath. The lazarus injector can be EMP'd to make revived mobs hostile to everyone but you. Also useful for bartering with the HoP or any staff with a pet. !<span style="display: none;">a</span>1000 Points |- ![[File:Pickaxe.png|32px]]<br>Silver-plated Pickaxe |Slightly better than the default pickaxe, but still a lot worse than your starting KA. !<span style="display: none;">a</span>1000 Points |- ![[File:Dufflebag.png|32px]]<br>Mining Conscription Kit |Contains a proto-kinetic accelerator, survival knife, seclite, mesons, an ore scanner and satchel, an explorer suit and gas mask, a supply encryption key and a card which adds mining access to IDs. !<span style:display: none;">a</span> 1500 Points |- ![[File:Cash_1000.png|32px]]<br>Space Cash |A thousand credits, to spend however you want! Useful if you want to buy Goodies from cargo, or if you just want to shore up the station funds. !<span style="display: none;">a</span>2000 Points |- ![[File:Pickaxe.png|32px]]<br>Diamond Pickaxe | For when you want something shinier and better than your default pickaxe and the scientists are either too lazy or too dead to make drills or jackhammers. STILL worse than a basic KA. !<span style="display: none;">a</span>2000 Points |- ![[File:Resonator.png|32px]]<br>Super (Upgraded) Resonator |Like the regular resonator, but able to have 6 fields active at a time - with no damage penalty for fields that are detonated early. Also comes with a third mode: Matrix traps, which makes fields detonate when someone walks over them. !<span style="display: none;">a</span>2500 Points |- ![[File:Jump_boots.png|32px]]<br>Jump Boots |A pair of boots that allow you to jump over three tiles, skipping chasms. Does not prevent lava damage, however. !<span style="display: none;">a</span>2500 Points |- ![[File:BScapsule.png|32px]]<br>Luxury Shelter Capsule |Tired of cramped shelter capsules? This is for you! Comes with a three-course meal, a deluxe companion and much more. !<span style="display: none;">a</span>3000 Points |- ![[File:BScapsule.png|32px]]<br>Luxury Elite Bar Capsule |A luxury bar in a capsule. For when you have nothing else to blow all your points on. Bartender required and not included. !<span style="display: none;">a</span>10000 Points |- ![[File:Modkit.png|32px]]<br>KA White Tracer Rounds Mod |A modkit that makes your KA's projectile flight path visible, in a white color. !<span style="display: none;">a</span>100 Points |- ![[File:Modkit.png|32px]]<br>KA Adjustable Tracer Rounds Mod |A modkit that makes your KA's projectile flight path visible. Use in hand to cycle between colors. !<span style="display: none;">a</span>150 Points |- ![[File:Modkit.png|32px]]<br>Super KA Chassis Mod |A modkit that makes your KA look yellow, like one of the no longer existing Super-Kinetic Accelerators. !<span style="display: none;">a</span>250 Points |- ![[File:Modkit.png|32px]]<br>Hyper KA Chassis Mod |A modkit that makes your KA look orange, like one of the no longer existing Hyper-Kinetic Accelerators. !<span style="display: none;">a</span>300 Points |- ![[File:Modkit.png|32px]]<br>KA Range Mod |A modkit that increases your KA's range by 1. !<span style="display: none;">a</span>1000 Points |- ![[File:Modkit.png|32px]]<br>KA Damage Mod |A modkit that increases your KA's damage by 10. !<span style="display: none;">a</span>1000 Points |- ![[File:Modkit.png|32px]]<br>KA Cooldown Mod |A modkit that reduces your KA's cooldown by 0.25 seconds. !<span style="display: none;">a</span>1000 Points |- ![[File:Modkit.png|32px]]<br>KA AoE Damage Mod |A modkit that makes your KA hit in a 3x3 AoE, dealing 20% of the original damage per modkit. Even with one just one AoE modkit, it allows your KA to mine in that same 3x3 area. Combine with Cooldown modkits for maximum rock destruction. !<span style="display: none;">a</span>2000 Points |- ![[File:MiningDrone.png|32px]]<br>Mining Drone |This helpful little guy goes around collecting loose ore so you don't have to. Will drop its haul when you hit it with the mining scanner. Clicking on it with an empty hand will toggle it between ore collection and wildlife fighting mode, where it will attack xenos with its built-in kinetic accelerator and drill. Will not pick up sand with no nearby ore around, for some reason. Comes with an upgraded welding tool if redeemed via voucher. It cannot be repaired while it is fighting. It can be further upgraded with special modules bought from the vending machine to increase its effectiveness. !<span style="display: none;">a</span>500 Points |- ![[File:Circuitboard.png|32px]]<br>Drone: Melee Upgrade |Increases the Drone's melee damage. !<span style="display: none;">a</span>400 Points |- ![[File:Circuitboard.png|32px]]<br>Drone: Health Upgrade |Increases the Drone's health. !<span style="display: none;">a</span>400 Points |- ![[File:Circuitboard.png|32px]]<br>Drone: Ranged Upgrade |Decreases the Drone's ranged weapon's cooldown. !<span style="display: none;">a</span>600 Points |- ![[File:Circuitboard.png|32px]]<br>Drone: AI Upgrade |Installs a high tech AI into the Drone (grants a ghost control over the Drone). !<span style="display: none;">a</span>1000 Points |} {{Item |name=Free Golem Equipment Vendor |bgcolor1 = #cc9966 |bgcolor2 = #cc9966 |image = Mining_vendor_default.png }} The Free Golem ship has some extra goodies: {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable mw-collapsible mw-collapsed" |+Golem Equipment Vendor List ! scope="col" style="background-color:lightblue;" width=200|Item ! scope="col" class="unsortable" style="background-color:lightblue;" |Description !<span style="display: none;">c</span>Price |- ![[File:Id regular.png|32px]]<br>Extra ID |An extra ID that works for holding money and entering the station. !<span style="display: none;">a</span>250 Points |- ![[File:Science_Goggles.png|32px]]<br>Science Goggles |A pair of regular science goggles. !<span style="display: none;">a</span>250 Points |- ![[File:Monkey Cube.png|32px]]<br>Monkey Cube |A single monkey cube. Just add water. !<span style="display: none;">a</span>300 Points |- ![[File:utilitybelt.png|32px]]<br>Toolbelt |A toolbelt, like the ones on station. !<span style="display: none;">a</span>350 Points |- ![[File:Sheetrd.png|32px]]<br>Royal Cape of the Liberator |A replica of the Liberator's cape. A must-have for every Free Golem. !<span style="display: none;">a</span>500 Points |- ![[File:slimegrey.png|32px]]<br>Grey Slime Extract |Ever wanted to do Xenobiology on Lavaland? There you go. !<span style="display: none;">a</span>1000 Points |- ![[File:Modkit.png|32px]]<br>Trigger Guard Modification Kit |A trigger modkit that allows golems to use the Kinetic Accelerator. !<span style="display: none;">a</span>1700 Points |- ![[File:Box.png|32px]]<br>The Liberator's Legacy |A box with all circuit boards needed to build your own RnD department! The RnD console synchronizes with the station's server. !<span style="display: none;">a</span>2000 Points |}
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