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TGMC:Guide to fire support
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=Orbital Bombardment= [[File:TGMC_ob.png|right|128px|Big boy cannon]] The Orbital Bombardment cannon, the biggest and baddest piece of rock throwing equipment the TGMC has. Capable of launching a large payload from orbit at hypersonic speeds. The large payload size also allows a variety of warhead types to be used. ==Loading== The Orbital Cannon must be manually loaded and chambered by a skilled technician(though an unskilled person could do it, but with a lot of fumbling about). Here is how to do it: *get in a powerloader [[File:Ripley_MK-I.png|64px]], and grab a warhead *put it in the loading tray *check the fuel requirement for that specific warhead using the loading console (this is randomized each round, and an improper amount of propellant will cause the warhead to veer off course, possibly hitting friendlies) *load the correct amount of solid fuel blocks into the tray *press the load tray button *press the chamber tray payload button Using the powerloader and the loading console is much faster if you have Engineering skill(you can check your skills through the IC tab). At the moment, the Close button on the loading console does nothing, and shouldn't be pressed if you don't have Engineering skill, as it will only slow you down. ==Incorrect fuel amounts== Each warhead type has an optimal amount of fuel required, however any amount of fuel can be used, with some drawbacks. As mentioned above, incorrect fuel loading will result in a less accurate OB, but some OB types have specific and fairly severe drawbacks when used with the incorrect fuel load. '''High Explosive Warhead:''' Every incorrect unit of fuel reduces the radius of the explosion by one. Even a modestly incorrect level of fuel can result in an OB that hits hundreds of turfs less then the correct fuel amount. '''Cluster Warhead:''' Every incorrect unit of fuel reduces the number of secondary explosions by one, '''and''' increases the radius in which those secondary explosions can land. This results in a weaker, and significantly less accurate effect. ==Firing== Targeting the OB can be done by using the tactical binoculars on Orbital Bombardment mode(alt click or unique aciton to cycle through modes).The cannon can then be fired from the main overwatch console once the lase has been set, or by a tac bino operator groundside after a 15 second wait. Ctrl-Click to start lasing, Ctrl+Shift-Click to fire manually('''you must also have visual on the lase itself to do so'''). It's recommended to lase a good distance away from your own lines to prevent reigning down hell on your own marines. {|class="mw-collapsible mw-collapsed wikitable" !Lest this happens: |- |[[File:TGMC_ob_ff.png|left|this sucks]] |} ==Warhead Types== Currently, the TGMC fields 4 warhead types which can be loaded as needed depending on the situation at hand. {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Colour''' ! style="background-color:#808080;"|'''Warhead''' ! style="background-color:#808080;"|'''Description''' |- |style="width:50px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#d3d3d3;"| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"|[[file:TGMC_ob_he.png|64px]] [[#ob he |'''HE Warhead''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"| An extremely high yield warhead capable of devastating targets and structures within a moderately sized area. |- |style="width:50px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#635bff;"| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"|[[file:TGMC_ob_cluster.png|64px]] [[#ob cluster |'''Cluster Warhead''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"| A warhead filled with multiple small yield mini-warheads that detonates some distance from the surface, spreading the mini-warheads across a large area. <br> Despite being lower yield projectiles, they are many, and still pack quite the punch. |- |style="width:50px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#ff3333;"| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"|[[file:TGMC_ob_incen.png|64px]] [[#ob incend |'''Incendiary Warhead''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"| Filled to the brim with X-type incendiary fuel, this warhead splashes and ignites the fuel over a large area, turning the target zone into a sea of scorching hot blue flame. |- |style="width:50px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;background-color:#f263ff;"| |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"|[[file:TGMC_ob_plasma.png|64px]] [[#ob tangle |'''Plasma Drain Warhead''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 10px;"| Loaded with codename:TANGLEFOOT, an experimental substance that drains the plasma of any xenomorph it comes in contact with when in aerosol form. <br> The warhead disperses this substance upon impact, covering a large target area with plasma draining purple mist. Preliminary tests show tanglefoot to be mildly toxic to humans though, but surely it'll be fine, ''right?'' |}
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