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TGMC:Staff Officer
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=Doing other people's work= There comes a time in every TGMC ship's service life where it gets sent understaffed(lowpop), and someone needs to do all the extra work. Usually, this would be the [[TGMC:Synthetic|synth]], but sometimes ships forget to bring those too. If you find yourself unlucky enough to be in one of these situations, congratulations! you have more jobs to do, since being a high rank means you have access to places other people don't. ==Requisitions== ''for more information, see [[TGMC:Guide_to_requisitions]]'' The RO's still asleep and people are screaming for Valkyrie Automedical Modules. Being a person with access to the ASRS console and the req bay itself, you're next in line to hand out the good stuff. This also means however, that technically, you can one-man set up a Supply Drop with relative ease! Though, someone still needs to drop a squad supply beacon for that to work, though that's nothing a little case of "screaming over comms" can't fix! Probably... ==Orbital Cannon loaded and chambered!== <br> ''for more information, see [[TGMC:Guide to fire support]]'' <br><br> It doesn't matter if you have no clue how to operate the complicated interface of the OB loading computer, you're the SO, you have access. So that means you are automatically obligated to load the OB cannon if no one else can do it. You have no engineering skill or Powerloader skill, but that doesn't stop you from trying! you can still use the powerloader, albeit slowly, and you can use the OB console, albeit with a whole lot of fumbling about. The procedure for loading the OB is as follows: *get in a powerloader, and grab a warhead(common practice is to load the Cluster warhead first) *put it in the loading tray *check the fuel requirement for that specific warhead(this is randomized each round, and an improper amount of propellant will cause the warhead to veer off course) *load the correct amount of solid fuel blocks into the tray *press the load tray button *press the chamber tray payload button *go do your actual job tip: don't press the Close button, it does nothing at the moment, and only slows you down if you don't have Engineering skill which, as the SO, you do not have. ==The Captain is dead. Long live the Captain.== Taking over as Captain might seem daunting, until you realize that it's basically what you were doing before, but this time, you are using the Main Overwatch Console. The key difference between the Main and regular Overwatch Consoles is that you have access to fire the Orbital Cannon. A great power with greater responsibility. The Orbital Cannon can be fired at ANY laser target, doesn't matter if it's a Railgun laze, a CAS laze, or an actual OB laze, as well as the Orbital Beacons. Checking the target area before you fire is doubly important with the OB as it is the most powerful weapon available to the marines, and the last thing you want is to accidentally hit the FOB with it. It is possible to "Groundfire" the OB, though this takes longer than it would for you to hit the button from orbit, and requires [[TGMC:Guide to fire support#Orbital_Bombardment_Targeting_mode|''arcane knowledge known only to some'']]. Another difference between the Main and <s>virgin</s> Regular Overwatch Consoles is that the Main Console does not have access to Supply Drop control, marine transfer, or a squad monitor, but it does allow you to view the Overwatch Camera on any of the 4(or 2) Squad Leaders. This means that the Main Overwatch Console is best used ''in conjunction'' with the other Consoles rather than instead of them. Of course, you can always just one-man the CIC and switch between the Main and Regular Overwatch Consoles whenever. you are after all, the most versatile command role.
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