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==Default Gear== The following is a list of default mining equipment: ====Essential Equipment==== {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Item ! scope="col" class="unsortable" style="background-color:lightblue;" |Description |- ![[File:explorersuit.png|32px]]<br>Explorer Suit |This comes with a inbuilt hood. It provides some protection against heat and cold, and works as decent armor with no slowdown. It is not spaceproof, but can hold a full-sized oxygen tank or other mining gear. You can also reinforce the suit and hood with up to 3 goliath plates. Melee 30-60, bullet = 10, laser = 10, energy = 20, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 50. |- ![[File:ExplorerGasMask.gif|32px]]<br>Explorer Gas Mask and [[Oxygen]] Tank |So you can have oxygen when mining. Oxygen tanks are available from the tank storage unit, and can be worn on your suits storage slot. You can also use your emergency oxygen tank which can be placed on your suit. Running out of oxygen is unlikely with the full sized tank. |- ![[File:MGlasses.png|32px]] [[File:MiningScanner.png|32px]]<br>[[Meson Goggles|Meson Scanners]] and Automatic Mining Scanner |Activating the scanner will briefly flash any ore on screen - it works even inside a box. Can be used to stop gibtonite from exploding. |- ![[File:GPSm.gif|32px]]<br>Global Positioning System, GPS |The crew monitoring console back on the station won't catch your suit sensor signal from all the way down on the planet. Having one of these on you will help others track down your body if you happen to develop a case of the dead. In addition it can be used to locate other miners (who bothered to take it) as well as "lost" signals. Megafauna, necropolis tendrils, and certain ruins emit GPS signals. Be wary. Be sure to set your name on the GPS. |- ![[File:KineticAccelerator.png|32px]]{{Anchor|Proto-kinetic Accelerator}}<br>Proto-kinetic Accelerator |A standard issue gun. The good part is that it packs a punch in a low pressure environment, is very good at digging and has infinite shots. The bad part is that it tickles in pressurized environments, has a cooldown after each shot, and has a range of three steps. Can be dual wielded on {{Combat_Mode}} at the price of lower accuracy and speed. Alternatively, turn off {{Combat_Mode}} and switch hands after every shot to get around the accuracy reduction. <br> KAs deal brute damage (40 standard/10 in pressurized rooms), but count as explosive versus armor. That way, suits like bomb suits and the RD hardsuit can negate 90% of the damage dealt. |- ![[File:Survivalknife.gif|32px]]<br>Survival Knife |Use it for butchering the wildlife (hit corpse while on {{Combat_Mode}}). It's as strong against mobs as a pickaxe, but you can't mine with it. You can store it in your boots to save space, but remember to alt-click the boots to draw the knife back out. Alternatively, stick it on your KA. |- ![[File:Stimpen.png|32px]]<br>Survival Emergency Medipen{{Anchor|Survival Emergency Medipen}} |A medipen for surviving in harsh environments. Heals most common damage sources. WARNING: May cause organ damage. Takes 10 seconds to inject and only injects half the reagents unless done in low pressure environment, where it's instant. Contains 8u [[Guide_to_chemistry#Epinephrine|Epinephrine]], 8u [[Guide_to_chemistry#Aiuri|Aiuri]], 8u [[Guide_to_chemistry#Libital|Libital]] and 6u [[Guide_to_chemistry#Leporazine|Leporazine]]. |- ![[File:Data_card.png|32px]]<br>Point Transfer Card |A card that can store mining points, to transfer between miners. Comes pre-loaded with 500 mining points. |- ![[File:BScapsule.png|32px]]<br>Bluespace shelter capsule |Activate this in your hand, and it'll near instantly produce a beautiful shelter. Ash storms do not hurt you inside, but wildlife can break through the walls. The shelter contains a cupboard which contains a guitar (or dice) and some donk pockets. It also has a stasis bed which requires another person to use. Never leave home without one. You're issued one for free in your mining lockers on station. |- ![[File:OreSatchel.png|32px]]<br> Ore Satchel |For carrying ore without using a mining cart, holds 50 ore nuggets. Empty it into boxes by using the satchel on them.<br> Newbie tip: Put it in one of your pocket slots, then start dragging an ore box. Any ore you walk over will be transferred to the box. |- ![[File:OreCrate.png|32px]]<br>Ore box |Used for carrying huge amounts of ore. While a satchel can only hold 50 nuggets, this can hold an unlimited sum. You cannot carry it, but you can drag it with you.<br> Use your satchel on the box to empty it into the box. Even better: Drag it behind you with an ore satchel in your pocket. |- ![[File:Voucher.gif|32px]]<br>Mining Voucher |Found in your backpack, exchange this at the mining equipment locker for one of several selections which include various mining items. |- ![[File:Seclite.png|32px]]<br>Seclite |A beefed up flashlight. Does 9 damage. Put this on your KA to free up inventory space. |- |} ====Miscellaneous Equipment==== Items that, while not critical to take, can be situationally useful. {| border="1" cellspacing="0" cellpadding="2" width="80%" style="background-color:#EEEEFF;" class="wikitable sortable" ! scope="col" style="background-color:lightblue;" width=200|Item ! scope="col" class="unsortable" style="background-color:lightblue;" |Description |- ![[File:Pickaxe.png|32px]]<br>Pickaxe |Somewhat antiquated thanks to the prevalence of the proto-kinetic accelerator and resonator. Nevertheless it can be used to dig wide tunnels, robust things in melee combat and as a backup if you lose your resonator. It can also fit inside a belt chest webbing. |- ![[File:Shovel.png|32px]]<br>Shovel |Gathering sand. You can stick this in your backpack. A crappier version of a compact pickaxe |- ![[File:Crowbar.png|32px]]<br>[[Crowbar]] |For removing KA mods, or just in case when there is a blackout. Spawns in your box. |}
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