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Guide to medicine
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=== [[File:Liver_organ.png]] Organ damage === Organ damage will cause side-effects as they reach thresholds, which will alert the owner when passed. If an organ shows up as "non-functional", that means its failing, and will not work, and will cause some life-threatening ailments depending on which organ it is. There is currently no way to see the exact damage of each organ, but for the most part they function on low-threshold, high-threshold, and failing, which will show up as "mildly damaged", "severely damaged", and "non-functional" lists when you scan someone with a medical scanner. Note that all the listed organs decay over time, which is the most common way they'll get damaged- but [[Surgery#Cybernetic_Organs|synthetic organs]] do not! The best way to avoid any of these side-effects is to replace your fleshy organs for [[Surgery#Cybernetic_Organs|metallic ones]], though these too come with downsides in the form of EMP vulnerability. '''Ways of getting damaged:''' * Flashes and sharp objects in the eyes (eyes) * Loud noises (ears) * Appendicitis (appendix) * Otherwise, an organ that's not in a living body (thus is on the ground or in a dead body) will decay if not held in a freezer, fridge, morgue unit, or [[Machines#Smartfridge|organ smartfridge]]. Organs will go from perfectly healthy to broken in about 13-17 minutes, except for hearts, which will decay completely in about 6 minutes, and brains, which will decay completely in 30 minutes. '''Treatment:''' * [[Surgery#Coronary_Bypass|A coronary bypass]] can be performed on a heart that's decayed past 60 damage, and restores functionality. Good for getting a heart that's too damaged to defib to work again. * [[Surgery#Lobectomy|A lobectomy]] will do the same as above but for the lungs, which will scarce occur due to their decay timer, but it's still an option. * [[Guide_to_chemistry#Oculine|Oculine]] will rapidly fix damaged eyes, clearing any shortsightedness/blindness caused by damage. * [[Guide_to_chemistry#Inacusiate|Inacusiate]] will immediately fix damaged ears to a perfect state. * Otherwise, time and health will fix most organs (not the brain!). The healthier you are, the faster this rate goes, with a base rate of around half an hour for an organ to go from max damage to perfectly healthy. Taking vitamins increases your health, and thus increases this rate, so eat smart! '''Side-Effects:''' * Damaged ears will occasionally flare up with tinnitus, causing very brief deafness, with increasingly frequent bouts until the ears are non-functional, at which point you become deaf. * Damaged eyes will grow increasingly short-sighted, until finally becoming blind when non-functional. * Damaged lungs will make you cough, increase the rate at which you breath by 25% and will collapse if non-functional, causing rapid suffocation. Life-threatening! * A non-functional appendix will burst, causing toxin damage until the organ is removed. Life-threatening! * A damaged heart will increase the rate at which you breath by 25%, and will cease when non-functional, causing immediate heart attack. Life-threatening! * A damaged stomach will be unable to hold nutriment and food down as easily, causing vomiting depending on the amount of food consumed and the damage of the stomach. A non-functional stomach makes you unable to eat or drink. ====Organ table==== Each organ has 100 max hp except the eyes which have 50, and the brain which has 200. {|class="wikitable" !scope="col" style="font-weight: bold;" style='background-color:#C4DAF4;'| !scope="col" style="font-weight: bold;" style='background-color:#C4DAF4;'| Organ !scope="col" style="font-weight: bold;" style='background-color:#C4DAF4;'| Decay time !scope="col" style="font-weight: bold;" style='background-color:#C4DAF4;'| Damage effects !scope="col" style="font-weight: bold;" style='background-color:#C4DAF4;'| Non-functional/broken effects !scope="col" style="font-weight: bold;" style='background-color:#C4DAF4;'| Treatment |- |[[File:Heart.png]] |Heart |6 minutes |Expends oxygen faster by increasing breathing rate. |Heart attack. The patient will fall [[Status_Effects#Unconscious|unconscious]] and rapidly take suffocation and brute damage until death. A broken heart stops [[#Defibrillation|defibrillation]] from working when dead. |[[Surgery#Coronary_Bypass|Coronary bypass]] or replacing the heart with [[Surgery#Organ_Manipulation|surgery]]. Heart attack is treatable with [[#Defibrillation|defibrillation]] unless the heart is broken. |- |[[File:Liver_organ.png]] |Liver |15 minutes |Toxin damage and lower [[Guide_to_chemistry#Toxins|toxin]] purge threshold. |Rapid toxin damage and chemicals are no longer processed. |[[Guide_to_chemistry#Higadrite|Higadrite]] and/or replacing the liver with [[Surgery#Organ_Manipulation|surgery]]. |- |[[File:Lungs.png]] |Lungs |16.5 minutes |Coughing and expends oxygen faster by increasing breathing rate. |Prevents breathing, leading to rapid death from suffocation. |[[Surgery#Lobectomy|Lobectomy]] or replacing the lungs with [[Surgery#Organ_Manipulation|surgery]]. |- |[[File:Appendix.png|Appendix]] |Appendix |15 minutes |Nothing. |It bursts, causing toxin damage until the organ is removed. |Removing the appendix with [[Surgery#Organ_Manipulation|surgery]]. |- |[[File:Stomach_organ.png]] |Stomach |13 minutes |Causing vomiting depending on the amount of food consumed and the damage of the stomach. |Can't eat or drink. |Replacing the stomach with [[Surgery#Organ_Manipulation|surgery]]. |- |[[File:Eyes.png]] |Eyes |15 minutes |Worsening eyesight until fully blind. |Blindness. |[[Guide_to_chemistry#Oculine|Oculine]] or [[Surgery#Eye_Surgery|eye surgery]]. |- |[[File:Ears.png]] |Ears |15 minutes |Worsening occasional tinnitus, causing very brief deafness. |Deafness. |[[Guide_to_chemistry#Inacusiate|Inacusiate]]. |- |[[File:Brain.png]] |Brain |30 minutes |See [[#Brain_damage|Brain damage]]. |Death. |See [[#Brain_damage|Brain damage]]. |}
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