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TGMC:Marine Equipment
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=Weapons= ==Standard Marine Weapons== <tabs> <tab name="Rifles"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T12AR.png|128px]] [[#AR-12 K&H assault rifle |'''AR-12 K&H assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The AR-12 is a multirole assault rifle that offers great flexibility thanks to the weapon's balanced traits and ability to support a wide range of attachments. While the AR-12 is not the most effective at any particular range, it excels in its versatility, being a reliable option in nearly any situation. The simplicity and versatility of the AR-12 makes it an excellent option for new recruits and skilled veterans alike. Capable of firing in 3-round bursts.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 360 RPM<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T12AR_mag.png|64px]] [[#AR-12 magazine (10x24mm)|'''AR-12 magazine (10x24mm)''']] |A 50-round box magazine containing 10x24mm caseless rounds for the AR-12 assault rifle. Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Attached gun pepperball.png|64px|link=#Attached Pepperball]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T-18CAR.png|128px]] [[#AR-18 Kauser carbine |'''AR-18 Kauser carbine''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The AR-18 is the little brother of the AR-12, sacrificing magazine capacity and effectiveness at range for improved performance in close to medium range engagements. The AR-18 is best used aggressively while taking advantage of the high damage output that the fast-firing 4-round burst fire option offers.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 480 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.3 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#AR-18 magazine (10x24mm)|'''AR-18 magazine (10x24mm)''']] |A 36-round box magazine containing 10x24mm caseless rounds for the AR-18 carbine. Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Attached gun pepperball.png|64px|link=#Attached Pepperball]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TX11.png|128px]] [[#AR-11 K&H combat rifle |'''AR-11 K&H combat rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The AR-11 is a bulky high-capacity rifle that comes pre-equipped with a mini-scope and supports only a limited range of attachments. What the AR-11 lacks in versatility and mobility, it makes up for in raw firepower, particularly against armored opponents. Using the 3-round burst fire mode on the AR-11 is a must in order to get the most out of the weapon.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: 360 RPM<br> Time to wield: 0.65 seconds<br> Slowdown while wielding: 0.45 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_TX11_mag.png|64px]] [[#AR-11 magazine (4.92x34mm)|'''AR-11 magazine (4.92x34mm)''']] |A 70-round box magazine containing 4.92×34mm caseless rounds for the AR-11 combat rifle. Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T21SR.png|128px]] [[#AR-21 Kauser skirmish rifle |'''AR-21 Kauser skirmish rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The AR-21 is a high-powered automatic rifle that serves to bridge the gap between assault rifles and marksman rifles. Each individual bullet fired from the AR-21 has more power behind it than other AR rifles, but this comes out a cost to fire rate, magazine capacity, and user mobility. Make every shot count.<br><br> Automatic fire rate: 240 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.5 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T21 mag.png|64px]] [[#AR-21 magazine (10x25mm)|'''AR-21 magazine (10x25mm)''']] |A 30-round box magazine containing 10x25mm caseless rounds for the AR-21 skirmish rifle. Damage: 30<br> Armor Penetration: 10<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Attached gun pepperball.png|64px|link=#Attached Pepperball]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Leicester_Repeater.png|128px]] [[#Leicester Repeater |'''Leicester Repeater''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Leicester Repeater is an unwieldy rapid-fire lever action rifle that fires powerful .45-70 Government rounds. Compared to other rifles, the Leicester is quite slow and punishing to use, and requires a skilled marksman to be effective. Bullets need to be loaded individually and can be stored in packets or piles. Piles can be stored inside shotgun shell loading rigs for easy access.<br><br> Capacity: 14 rounds<br> Lever-action fire rate: 60 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.6 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_7bullets.png|64px]] [[#.45-70 Government rounds|'''.45-70 Government rounds''']] |Individually loaded .45-70 Government rounds for the Leicester Repeater. Damage: 70<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} </tab> <tab name="Machine Guns"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T-42LMG.png|128px]] [[#MG-42 Kauser light machine gun |'''MG-42 Kauser light machine gun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The MG-42 is the big brother of the AR-12, sacrificing mobility and accuracy for magazine capacity. The MG-42 is a poor choice for chasing down targets, but excels at providing suppressing fire and at dealing with groups of enemies. Thanks to the wide array of attachments that the MG-42 supports, the MG-42 is capable of being effective in a multitude of roles.<br><br> Automatic fire rate: 300 RPM<br> Time to wield: 1 second<br> Slowdown while wielding: 0.8 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T-42LMG_mag.png|64px]] [[#MG-42 drum magazine (10x24mm)|'''MG-42 drum magazine (10x24mm)''']] |A 120-round drum magazine containing 10x24mm caseless rounds for the MG-42 light machine gun. Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_Angled_Grip.png|64px|link=#Bipod]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Attached gun pepperball.png|64px|link=#Attached Pepperball]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"|[[file:T-60GPMG.png|128px]] [[#MG-60 Raummetall general purpose machine gun |'''MG-60 Raummetall general purpose machine gun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"| The MG-60 is the heaviest machine gun in the TGMC arsenal that can comfortably be wielded without a mount, and excels at providing suppressing fire thanks to its large 250-round box magazines and high fire rate. Using the MG-60 outside its intended role as a suppressive fire weapon is ill advised due to how heavy and inaccurate the gun is. Aiming carefully is usually advised with the MG-60, using the bipod for static support and/or the red dot sight for mobile support.<br><br> Automatic fire rate: 400 RPM<br> Time to wield: 1.5 seconds<br> Slowdown while wielding: 1.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T-60GPMG_mag.png|64px]] [[#MG-60 box magazine (10x26mm)|'''MG-60 box magazine (10x26mm)''']] |A 250-round box magazine containing 10x26mm caseless rounds for the MG-60 general purpose machine gun. Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"|[[File:T27MMG.png|128px]] [[#MG-27 medium machine gun |'''MG-27 medium machine gun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"| The MG-27 is a deployable machine gun with an integrated tripod that is designed to provide suppressing fire, or defend a static position. Thanks to how quickly the MG-27 can be deployed and undeployed, it is practical to carry around in a mobile setting. Can be used without the tripod, but with extremely poor accuracy that makes using the MG-27 in this manner impractical.<br><br> Automatic fire rate: 400 RPM<br> Time to wield: 2 seconds<br> Slowdown while wielding: 1.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T27Mag.png|64px]] [[#MG-27 box magazine (10x27mm)|'''MG-27 box magazine (10x27mm)''']] |A 100-round box magazine containing 10x27mm caseless rounds for the MG-27 medium machine gun. Damage: 30<br> Armor Penetration: 10<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"|[[File:TGMC MG-08.png|128px]] [[#HMG-08 heavy machine gun |'''HMG-08 heavy machine gun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 3px;"| The HMG-08 is a deployable high-capacity machine gun that excels at defending a position thanks to the HMGs incredible damage output and armor shredding capabilities. This immense power comes at the cost of mobility, as the gun takes a very long time to deploy and undeploy, making it only practical as a static point defense tool.<br><br> Automatic fire rate: 400 RPM<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:MG08Mag.png|64px]] [[#HMG-08 drum magazine (10x28mm)|'''HMG-08 drum magazine (10x28mm)''']] |A 500-round drum magazine containing 10x28mm caseless rounds for the MG-27 medium machine gun. Damage: 40<br> Armor Penetration: 40<br> Armor Sundering: 5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | style="padding:5px" | MG-08/495 Iron Sights |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} </tab> <tab name="Energy Weapons"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- '''Unlike ballistic weapons, energy weapons use a hit-scan registration system. A standard rifle fires a projectile that must travel to its target and can be dodged. An energy weapon will fire an instantaneous beam, immediately striking its target. This comes at a cost to damage output, compatibility with attachments, and the inability to aim carefully.''' <br> '''Many energy weapons feature unique firing modes, which allow each weapon to cover multiple niches. These are accessed using the unique-action hotkey on the weapon.''' |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_weapon_laser_rifle.png|128px]] [[#Terra Experimental laser rifle (TE-R)|'''Terra Experimental laser rifle (TE-R)''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A Terra Experimental laser rifle, abbreviated as the TE-R. It has an integrated charge selector for normal and high settings. Uses standard Terra Experimental (abbreviated as TE) power cells. As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts. Has four firemodes: Standard, Overcharge, Weakening, and Microwave.<br><br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_weapon_laser_ammo.png|64px]] [[#Terra Experimental standard battery|'''Terra Experimental standard battery''']] |A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] |- ! Stock | style="padding: 5px;" | Fixed |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Fire Modes: |- ! Standard | Fires standard lasers with slightly improved armor penetration and sundering over ballistic options, but less direct damage. Fire Rate: 300 RPM<br> Capacity: 50 shots<br> Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 1.5 ! Overcharge | Fires a powerful overcharged laser pulse. Deals heavy damage with superior penetration at the cost of slower fire rate. Fire Rate: 133 RPM<br> Capacity: 20 shots<br> Damage: 40<br> Armor Penetration: 20<br> Armor Sundering: 2 |- ! Weakening | Fires a pulse of energy that inflicts slowdown, and deals stamina damage to humans, or drains plasma from xenomorphs. Fire Rate: 133 RPM<br> Capacity: 25 shots<br> Damage: 30<br> Armor Penetration: 10<br> Armor Sundering: 0<br> Plasma drained per hit: 25 ! Microwave | Fires a deadly pulse of microwave radiation, dealing moderate damage but applying a 'microwave' effect that deals strong damage over time. Fire Rate: 133 RPM<br> Capacity: 20 shots<br> Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 2<br> Microwave effect: 5 max stacks, 4 damage per stack for 5 seconds. |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_weapon_laser_carbine.png|128px]] [[#Terra Experimental laser carbine (TE-C) |'''Terra Experimental laser carbine (TE-C)''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A TerraGov standard issue laser carbine, otherwise known as TE-C for short. It has an integrated charge selector for burst and scatter settings. Uses standard Terra Experimental (abbreviated as TE) power cells. As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts. Has four firing modes: Auto Burst Standard, Spread, Impact, and Cripple.<br><br> Time to wield: 0.3 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_weapon_laser_ammo.png|64px]] [[#Terra Experimental standard battery|'''Terra Experimental standard battery''']] |A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Attached gun pepperball.png|64px|link=#Attached Pepperball]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Fire Modes: |- ! Auto Burst | Fires standard lasers with slightly improved armor penetration and sundering over ballistic options, but less direct damage in a 4-round burst. Fire Rate: 276 RPM<br> Capacity: 40 shots<br> Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 1 ! Spread | Fire a 3 strong laser pulse dealing heavy damage with good penetration, but with a very slow rate of fire. Fire Rate: 40 RPM<br> Capacity: 10 shots<br> Damage: 35*3 (105)<br> Armor Penetration: 20<br> Armor Sundering: 1 |- ! Impact | Fires an experimental laser pulse designed to apply significant kinetic force on a target, applying strong knockback, but modest direct damage. Fire Rate: 60 RPM<br> Capacity: 12 shots<br> Damage: 35<br> Armor Penetration: 10<br> Armor Sundering: 0 ! Cripple | Fires a laser pulse dealing moderate damage and slowdown. Fire Rate: 300 RPM<br> Capacity: 40 shots<br> Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 0<br> Slowdown Amount: 1.5 |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_weapon_laser_machinegun.png|128px]] [[#Terra Experimental laser machine gun (TE-M) |'''Terra Experimental laser machine gun (TE-M)''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A Terra Experimental standard issue machine laser gun, often called as the TE-M by marines. It has a fire switch for normal and efficiency modes. Uses standard Terra Experimental (abbreviated as TE) power cells. As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts. <br><br> Time to wield: 1.5 seconds<br> Slowdown while wielding: 1 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_weapon_laser_ammo.png|64px]] [[#Terra Experimental standard battery|'''Terra Experimental standard battery''']] |A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] |- ! Stock | style="padding: 5px;" | Fixed |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Fire Modes: |- ! Standard | Fires a rapid laser pulse with slightly reduced damage, but improved penetration and vastly improved energy efficiency. Fire Rate: 300 RPM<br> Capacity: 150 shots<br> Damage: 18<br> Armor Penetration: 15<br> Armor Sundering: 1 ! Burst | Fires a series of laser pulses in quick succession(4 shots). Each pulse in a burst is more powerful than the last. Fire Rate: 400 RPM<br> Capacity: 75 shots<br> Damage: 12/24/36/48<br> Armor Penetration: 15<br> Armor Sundering: 1 |- ! Charge | Fires a powerful laser pulse after a brief charge up. Fire Rate: 400 RPM<br> Capacity: 40 shots<br> Damage: 50<br> Armor Penetration: 30<br> Armor Sundering: 3 ! Melting | Fires an unusual laser pulse that applies a melting effect which severely sunders xenomorph armor over time, as well as applying further damage. Fire Rate: 400 RPM<br> Capacity: 33 shots<br> Damage: 15<br> Armor Penetration: 20<br> Armor Sundering: 0<br> Melt Stacks pet hit: 2<br> Max Melt stacks: 30<br> Melting Damage per Second(per stack): 5<br> Melting Sunder per Second(per stack): 3 |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_weapon_laser_sniper.png|128px]] [[#Terra Experimental laser sniper (TE-S)|'''Terra Experimental laser sniper (TE-S)''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The T-ES, a Terra Experimental standard issue laser sniper rifle, it has an integrated charge selector for normal and heat settings. Uses standard Terra Experimental (abbreviated as TE) power cells. As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts.<br><br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.7 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_weapon_laser_ammo.png|64px]] [[#Terra Experimental standard battery|'''Terra Experimental standard battery''']] |A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] |- ! Stock | style="padding: 5px;" | Fixed |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Fire Modes: |- ! Standard | Fires a single strong laser pulse, with good damage and penetration, and no falloff. Fire Rate: 60 RPM<br> Capacity: 20 shots<br> Damage: 60<br> Armor Penetration: 30<br> Armor Sundering: 5 ! Heat | Fires an incendiary laser pulse, designed to ignite victims at range. Fire Rate: 60 RPM<br> Capacity: 6 shots<br> Damage: 40<br> Armor Penetration: 10<br> Armor Sundering: 1 |- ! Shatter | Fires a devestating laser pulse that significantly degrades the victims armor, at the cost of lower direct damage. Fire Rate: 60 RPM<br> Capacity: 6 shots<br> Damage: 40<br> Armor Penetration: 30<br> Armor Sundering: 10<br> Shatter: Removes .2% armor per second for 10 seconds. ! Ricochet | Fires an experiment laser pulse capable of bouncing off many wall surfaces. The laser increases in potency when bouncing, before collapsing entirely after exceeding its threshold. Fire Rate: 60 RPM<br> Capacity: 13 shots<br> Damage: 40<br> Armor Penetration: 30<br> Armor Sundering: 1 <br> Damage increase per bounce: 40(no bounce) -> 50 -> 65 -> 80 -> 100(last bounce must hit enemy) |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_weapon_laser_pistol.png|128px]] [[#Terra Experimental laser pistol (TE-P)|'''Terra Experimental laser pistol (TE-P)''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The TE-P is a lightweight pistol with utility oriented alternative fire modes. The TE-P has a standard fire mode similar in performance to the P-14, a disabler fire mode for non-lethal takedowns, and a heat fire mode for setting targets on fire.<br><br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_weapon_laser_ammo.png|64px]] [[#Terra Experimental standard battery|'''Terra Experimental standard battery''']] |A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] || [[file:TGMC_pistol_lace.png|64px|link=#Pistol Lace]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] |- ! Stock | style="padding: 5px;" | Fixed |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Fire Modes: |- ! Standard | Fires standard lasers. Fire Rate: 400 RPM<br> Capacity: 30 shots<br> Damage: 20<br> Armor Penetration: 5<br> Armor Sundering: 1 |- ! Disabler | Fires non-lethal lasers which stagger opponents, and deal stamina damage to human targets. Fire Rate: 120 RPM<br> Capacity: 7 shots<br> Stamina Damage: 70<br> Armor Penetration: 0<br> Armor Sundering: 1 |- ! Heat | Fires lasers which set the target on fire. Fire Rate: 120 RPM<br> Capacity: 5 shots<br> Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 0.5 |- |} |- </tab> <tab name="Precision Rifles"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T-64DMR.png|128px]] [[#BR-64 SCA battle rifle |'''BR-64 SCA battle rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The BR-64 is a flexible precision rifle built to perform well against almost any target at any range. The BR-64 comes pre-equipped with a mini scope and an under barrel grenade launcher. Features a relatively inaccurate 3-round burst fire for close range and automatic fire for longer ranges. The BR-64 eats through ammo fairly quickly, so carrying spare 10x26.5mm packets is a good idea.<br><br> Automatic fire rate: 200 RPM<br> Burst Fire Rate: 240 RPM<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.55 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T64DMR_mag.png|64px]] [[#BR-64 magazine (10x26.5mm)|'''BR-64 magazine (10x26.5mm)''']] |A 36-round box magazine containing 10x26.5mm caseless rounds for the BR-64 battle rifle. Damage: 32.5<br> Armor Penetration: 15<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-37DMR.png|128px]] [[#DMR-37 SCA designated marksman rifle |'''DMR-37 SCA designated marksman rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The DMR-37 is a long-range precision rifle that has the effective range of a sniper rifle while remaining flexible at closer ranges. Great for providing supplemental damage from long range, but unlikely to secure kills on its own. Comes with a pre-equipped mini scope.<br><br> Semi automatic fire rate: 92 RPM<br> Time to wield: 0.8 seconds<br> Slowdown while wielding: 0.75 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_T-37DMR_mag.png|64px]] [[#DMR-37 magazine (10x27mm)|'''DMR-37 magazine (10x27mm)''']] |A 20-round box magazine containing 10x27mm caseless rounds for the DMR-37 designated marksman rifle. Damage: 65<br> Armor Penetration: 15<br> Armor Sundering: 2 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64pxlink=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_tl127.png|128px]] [[#SR-127 Bauer bolt action rifle |'''SR-127 Bauer bolt action rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SR-127 is a armor-piercing bolt-action sniper rifle with excellent performance against heavily armored targets. A small magazine capacity and low fire rate make it inefficient against less armored targets however, and it is nearly useless at close range so no-scopes are not recommended. Comes with an integrated scope.<br><br> Bolt action fire rate: 44 RPM<br> Time to wield: 1.3 seconds<br> Slowdown while wielding: 1 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_tl127_mag.png|64px]] [[#SR-127 bolt action rifle magazine (8.6x70mm)|'''SR-127 bolt action rifle magazine (8.6x70mm)''']] |A 7-round box magazine containing 8.6x70mm rounds for the SR-127 bolt action rifle magazine. Damage: 80<br> Armor Penetration: 30<br> Armor Sundering: 7.5 |} {| border=2 class="mw-collapsible mw-collapsed" !Attachments: |- ! Rail | [[file:TGMC_scope.png|64px|link=#Scope]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[File:NewMosin.png|128px|128px]] [[#Mosin Nagant rifle |'''Mosin Nagant rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Mosin Nagant is an old armor-piercing bolt-action sniper rifle with better performance against armored targets than the SR-127, though at a cost to capacity and fire rate. Comes with a pre-equipped scope, and like the SR-127 is practically useless at close range. Bullets need to be loaded individually and can be stored in packets or piles. Piles can be stored inside shotgun shell loading rigs for easy access.<br><br> Capacity: 5 rounds<br> Bolt action fire rate: 34 RPM<br> Time to wield: 1.2 seconds<br> Slowdown while wielding: 1 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_mosin_box.png|64px]] [[#7.62x54mmR rifle rounds|'''7.62x54mmR rifle rounds''']] |Individually loaded 7.62x54mmR rifle rounds for the Mosin Nagant. Up to 5 can be loaded at a time. Damage: 75<br> Armor Penetration: 35<br> Armor Sundering: 15 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[File:Martinihenry.png|128px]] [[#Martini Henry lever action rifle |'''Martini Henry lever action rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Martini Henry is a long-range lever action rifle that can only hold a single bullet at a time, requiring manual reload after each shot. While manual reloads after each shot make the Martini Henry unwieldy, it fires powerful projectiles that can devastate targets with weak and moderate armor. Bullets need to be loaded individually and can be stored in packets or piles. Piles can be stored inside shotgun shell loading rigs for easy access.<br><br> Capacity: 1 round<br> Lever action fire rate: 60 RPM (Not counting reload time)<br> Time to wield: 1 second<br> Slowdown while wielding: 1 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:557ammo.png]] [[#.557/440 rifle rounds|'''.557/440 rifle rounds''']] |Individually loaded .557/440 rifle rounds for the Martini Henry. Damage: 120<br> Armor Penetration: 20<br> Armor Sundering: 10 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} </tab> <tab name="Shotguns"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-35.png|128px]] [[#SH-35 pump shotgun|'''SH-35 pump shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SH-35 pump action shotgun is capable of devastating damage at close to medium range, but must be manually pumped after each shot. Has a foldable stock which allows it to be wielded faster when folded, or be more accurate when unfolded with greater melee force. Performance greatly depends on the type of shell loaded.<br><br> Capacity: 9 rounds<br> Pump action fire rate: 30 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.45 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 40x6 (240)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 100<br> Armor Penetration: 20<br> Armor Sundering: 7.5 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 50+[40x2] (130)<br> Armor Penetration: 15<br> Armor Sundering: 7+[5x2] (17) |- |[[File:TGMC_Incendiary_Slug.png|64px]] [[#Incendiary Slug Shells (12 gauge)|'''Incendiary Slug Shells (12 gauge)''']] |Medium range shells which fire a single incendiary slug towards the target. Capable of high damage up to medium range and setting the target on fire. Capable of staggering weaker targets. Not found in standard vendors. Damage: 70<br> Armor Penetration: 20<br> Armor Sundering: 2 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-39.png|128px]] [[#SH-39 combat shotgun |'''SH-39 combat shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SH-39 is an easier to use semi-automatic alternative to the SH-35 that trades burst capabilities for a more constant damage output with a higher fire rate. Performance greatly depends on the type of shell loaded. Comes with a detachable stock that does much the same things as the SH-35 stock.<br><br> Capacity: 10 rounds<br> Semi automatic fire rate: 43 RPM<br> Time to wield: 1 second<br> Slowdown while wielding: 0.4 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 28x6 (160)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 70<br> Armor Penetration: 20<br> Armor Sundering: 5.25 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 35+[28x2] (91)<br> Armor Penetration: 15<br> Armor Sundering: 5+[3.5x2] (12) |- |[[File:TGMC_Incendiary_Slug.png|64px]] [[#Incendiary Slug Shells (12 gauge)|'''Incendiary Slug Shells (12 gauge)''']] |Medium range shells which fire a single incendiary slug towards the target. Capable of high damage up to medium range and setting the target on fire. Capable of staggering weaker targets. Not found in standard vendors. Damage: 50<br> Armor Penetration: 20<br> Armor Sundering: 1.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] |- ! Stock | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TX-15.png|128px]] [[#Zauer SH-15 automatic shotgun |'''Zauer SH-15 automatic shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SH-15 is a lightweight magazine fed shotgun that sacrifices the close range firepower of other shotguns for more consistent automatic fire at close to medium range, and greater mobility.<br><br> Automatic fire rate: 60 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.35 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_tx15-flechette.png|64px]] [[#SH-15 flechette magazine (16 gauge)|'''SH-15 flechette magazine (16 gauge)''']] |Holds 12 16 gauge flechette shells that fire 5 metal shards towards the target. Effective at close to medium range. Not capable of staggering targets. Damage: 17*5 (85)<br> Armor Penetration: 15<br> Armor Sundering: 1.5*5 (7.5) |- |[[File:TGMC_tx15-slug.png|64px]] [[#TX-15 slug magazine (16 gauge)|'''TX-15 slug magazine (16 gauge)''']] |Holds 12 16 gauge slug shells that fire a single slug towards the target. Effective at close to medium range with high armor penetration. Capable of staggering weak targets. Damage: 60<br> Armor Penetration: 30<br> Armor Sundering: 3.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TS-34.png|128px]] [[#SH-34 double barreled shotgun |'''SH-34 double barreled shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SH-34 is a simple double barreled shotgun that can rapidly fire two shots in quick succession before needing to reload. Capable of incredible burst damage, but the constant downtime that comes after firing can leave the user vulnerable if not used with another weapon. Come in the M276 pattern SH-34 shotgun holster rig by default, which can hold a SH-34 and two boxes of shells.<br><br> Capacity: 2 rounds<br> Semi automatic fire rate: 92 RPM (Not counting reload time)<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.6 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 40x6 (240)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 100<br> Armor Penetration: 20<br> Armor Sundering: 7.5 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 50+[40x2] (130)<br> Armor Penetration: 15<br> Armor Sundering: 7+[5x2] (17) |- |[[File:TGMC_Incendiary_Slug.png|64px]] [[#Incendiary Slug Shell (12 gauge)s|'''Incendiary Slug Shells (12 gauge)''']] |Medium range shells which fire a single incendiary slug towards the target. Capable of high damage up to medium range and setting the target on fire. Capable of staggering weaker targets. Not found in standard vendors. Damage: 70<br> Armor Penetration: 20<br> Armor Sundering: 2 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] |- ! Stock | style="padding:5px" | Fixed |- |} |} </tab> <tab name="SMGs"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-90SMG.png|128px]] [[#SMG-90 submachinegun |'''SMG-90 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SMG-90 is a lightweight submachine gun that's designed to be a more compact package than a rifle, using magazines that can fit in the same storage that pistol magazines can. The SMG-90 serves as an excellent tool for aggressive close quarters combat and personal defense.<br><br> Automatic fire rate: 400 RPM<br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_T-90SMG_mag.png|64px]] [[#SMG-90 submachinegun magazine (10x20mm)|'''SMG-90 submachinegun magazine (10x20mm)''']] |A 50-round magazine containing 10x20mm caseless rounds for the SMG-90 submachinegun. Damage: 20<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64pxlink=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T-19.png|128px]] [[#MP-19 machinepistol |'''MP-19 machinepistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The MP-19 is a compact and lightweight alternative to the SMG-90 that can fit anywhere a sidearm can fit. The MP-19 can comfortably be used one-handed with a penalty to accuracy, or dual wielded for a much more severe penalty. The MP-19 also features a "burst fire" mode which increases fire rate at the cost of accuracy. All these features combine to make the MP-19 useful as a sidearm, as an aggressive close quarters weapon, and as a handy personal defense weapon for support roles. Has a foldable stock which allows it to be wielded faster when folded, or be more accurate when unfolded with greater melee force.<br><br> Automatic fire rate: 400 RPM<br> Fuller auto fire rate: 600 RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.15 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_T-19_mag.png|64px]] [[MP-19 machinepistol magazine (10x20mm)|'''MP-19 machinepistol magazine (10x20mm)''']] |A 30-round magazine containing 10x20mm caseless rounds for the MP-19 machinepistol. Damage: 20<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] |- ! Stock | [[file:TGMC_t19stock.png|64px|link=#T19 stock]] |- |} |} </tab> <tab name="Standard Sidearms"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-14.png|128px]] [[#P-14 pistol |'''P-14 pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The P-14 is a rapid-fire semi-automatic pistol suitable for one-handed use. Due to the P-14s large magazine, high fire-rate, and relative accuracy while one-handed, the P-14 is a useful panic sidearm to rapidly dump damage towards a threat when your primary weapon is dropped or out of ammo.<br><br> Semi automatic fire rate: 400 RPM<br> Time to wield: 0.15 seconds<br> Slowdown while wielding: 0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_TP-14_mag.png|64px]] [[#P-14 magazine (9mm)|'''P-14 magazine (9mm)''']] |A 21-round magazine containing 9mm rounds for the P-14 pistol. Damage: 20<br> Armor Penetration: 5<br> Armor Sundering: 1 |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Undderbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | Nothing |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-23.png|128px]] [[#P-23 service pistol |'''P-23 service pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The P-23 is similar to the P-14, but trades magazine capacity and fire rate for improved damage per shot. Like the P-14 the P-23 performs well one-handed, though it punishes misses more than the P-14 does. Has an integrated laser sight.<br><br> Semi automatic fire rate: 300 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_TP-23_mag.png|64px]] [[#P-23 magazine (.45)|'''P-23 magazine (.45)''']] |A 14-round magazine containing .45 rounds for the P-23 service pistol. Damage: 30<br> Armor Penetration: 5<br> Armor Sundering: 2.15 |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | Nothing |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_88M4.png|128px]] [[#88 Mod 4 combat pistol|'''88 Mod 4 combat pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The 88 Mod 4 is an automatic pistol capable of a 3-round burst fire mode. The 88 Mod 4 is a bit heavier than other pistols and slows the user down slightly, but the rounds it fires are more effective against armor than other pistols on offer. Like other pistols, is can be used one-handed, though not as well.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 360 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_88M4_mag.png|64px]] [[#88M4 AP magazine (9mm)|'''88M4 AP magazine (9mm)''']] |A 18-round magazine containing 9mm AP rounds for the 88 Mod 4 combat pistol. Damage: 20<br> Armor Penetration: 12.5<br> Armor Sundering: 2 |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | [[file:TGMC_stock_vp70.png|64px|link=#vp70stock]] |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-44.png|128px]] [[#R-44 combat revolver |'''R-44 combat revolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The R-44 is a powerful revolver that can do devastating damage in a short period of time, but requires the small amount of spent ammunition that it can hold to be dumped before it is reloaded. Careful aim and a careful trigger finger are necessary to be effective with the revolver, but skilled users can be very dangerous. Can be used one-handed or while dual-wielding, but at a significant cost to accuracy and recoil.<br><br> Semi automatic fire rate: 400 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_TP-44_mag.png|64px]] [[#R-44 magnum speed loader (.44)|'''R-44 magnum speed loader (.44)''']] |A 7-round speed loader containing .44 magnum rounds for the R-44 magnum. Damage: 45<br> Armor Penetration: 10<br> Armor Sundering: 3 |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] |- ! Stock | Nothing |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TP-17.png|128px]] [[#P-17 pocket pistol |'''P-17 pocket pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The P-17 is a tiny rapid-fire pistol that can fit pretty much anywhere, including in boots. Designed as an emergency pistol, it has a terrible capacity for the amount of damage it can output, but the ability to store it nearly anywhere allows for it to fit in nearly any loadout. Can be used effectively with one hand.<br><br> Semi automatic fire rate: 400 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_TP-17_mag.png|64px]] [[#P-17 pocket pistol AP magazine (.380)|'''P-17 pocket pistol AP magazine (.380)''']] |An 8-round magazine containing .380 rounds for the P-17 pocket pistol. Damage: 22.5<br> Armor Penetration: 15<br> Armor Sundering: 0.5 |- |} </tab> <tab name="Specialist"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_tl84.png|128px]] [[#FL-84 flamethrower |'''FL-84 flamethrower''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The FL-84 flamethrower is a powerful area denial and resin clearing tool that can inflict damage over time on anyone who walks over it. Comes pre-equipped with a hydro cannon for putting out allies and clearing paths through the flames. The FL-84 can be equipped with various nozzles to change its function and fuel consumption. The default standard nozzle shoots flames in a straight line, the extended nozzle shoots a single ball of flame over a long distance, and the spray nozzle shoots a cone of flames in front of the user. Can be fueled by individual tanks or by a large backpack tank for more dedicated use.<br><br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 1.75 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_tl84_mag_ext.png|64px]] [[#Large flamethrower tank|'''Large flamethrower tank''']] |An 75-unit tank containing fuel for the FL-84 flamethrower. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T160.png|128px]] [[#RL-160 recoilless rifle|'''RL-160 recoilless rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RL-160 is a recoilless delivery device for heavy 67mm ordinance, generally giving whatever is hit by it a very bad day. The RL-160's performance is entirely dependent on the loaded shell, and shells should be used wisely due to their limited supply and the need to reload after every shot. Comes in a rocket bag which also serves as one of the only ways to store shells.<br><br> Time to wield: 1 seconds<br> Slowdown while wielding: 1 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_T160_HE.png|64px]] [[#RL160 high explosive shell|'''RL-160 high explosive shell''']] |An armor shattering high explosive shell for the RL-160 that detonates into a small, focused explosion. Direct Damage: 100<br> Explosive Damage: 140-160 up to 3 tiles. 90-11 4 tiles away. Armor Penetration: 50<br> Armor Sundering: 50 |- |width=150|[[File:TGMC_T160_LE.png|64px]] [[#RL-160 light explosive shell|'''RL-160 light explosive shell''']] |An fast travelling explosive shell for the RL-160 that detonates into a large, weak explosion that covers a wide area. Direct Damage: 75<br> Explosive Damage: 140-160 up to 1 tile. 90-110 up to 8 tiles away. Armor Penetration: 50<br> Armor Sundering: 25 |- |width=150|[[File:TGMC_T160_HEAT.png|64px]] [[#RL-160 high explosive anti tank shell|'''RL-160 high explosive anti tank shell''']] |A powerful armor-penetrating shell that does devastating damage on impact, but without an explosion. Damage: 200<br> Armor Penetration: 100<br> Armor Sundering: 0 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Nothing |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_t70.png|128px]] [[#GL-70 grenade launcher|'''GL-70 grenade launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The GL-70 is a rotary grenade launcher that can hold up to six grenades of nearly any type and fire them towards a target. Great for frontline area denial, resin clearing, and providing light with flares. Most grenades have a shorter fuse when shot from the GL-70 than when thrown manually. Grenades must be loaded manually.<br><br> Capacity: 6 grenades. Semi automatic fire rate: 50 RPM<br> Time to wield: 1 seconds<br> Slowdown while wielding: 1.2 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:HEgrenade.png|64px]] [[#grenade|'''Any grenade''']] |Any grenade that you can get your hands on. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Tx54.png|192px]] [[#GL-54 grenade launcher |'''GL-54 grenade launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The GL-54 is an advanced magazine fed grenade launcher which uses airburst grenades designed to minimize friendly fire and allow for backline support that other grenade launchers are not capable of. Projectiles explode upon impact or upon hitting the targeted location. Comes pre-equipped with a special scope with low-light optics that allows for shots to be taken while aiming carefully.<br><br> Semi automatic fire rate: 50 RPM<br> Time to wield: 0.8 seconds<br> Slowdown while wielding: 0.8 {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:20mm_airburst_mag.png|64px]] [[#20mm airburst grenade magazine|'''20mm airburst grenade magazine''']] |An 8-round magazine containing 20mm airburst grenades for the GL-54 grenade launcher which splits into 7 projectiles of shrapnel upon detonation. Capable of staggering weaker targets on impact, with a more powerful effect on direct hit. Bonus direct damage (No armor penetration or sunder): 12<br> Shrapnel damage: 20*7 (140) Armor Penetration: 20<br> Armor Sundering: 3 |- |[[File:20mm_incendiary_mag.png|64px]] [[#20mm incendiary grenade magazine|'''20mm incendiary grenade magazine''']] |An 8-round magazine containing 20mm incendiary grenades for the GL-54 grenade launcher which splits into 7 projectiles of shrapnel upon detonation. Does less damage than airburst grenades, but sets anything hit on fire while also igniting everything in a cone in front of the point of detonation. Capable of staggering weaker targets on impact, with a more powerful effect on direct hit. Bonus direct damage (No armor penetration or sunder): 12<br> Shrapnel damage: 15*7 (105) Armor Penetration: 10<br> Armor Sundering: 1.5 |- |[[File:20mm_HE_mag.png|64px]] [[#20mm HE grenade magazine|'''20mm HE grenade magazine''']] |An 8-round magazine containing 20mm high-explosive grenades for the GL-54 grenade launcher which simply explodes on impact. Does less damage than the other two magazine types on offer, but allows for more consistent damage against groups. Capable of staggering weaker targets on impact, with a more powerful effect on direct hit. Bonus direct damage (No armor penetration or sunder): 12<br> Explosive damage: 80-100 up to 2 tiles. Armor Penetration: 0 Armor Sundering: 0 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_T81.png|128px]] [[#GL-81 grenade launcher |'''GL-81 grenade launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The GL-81 is a breach-loaded grenade launcher that can hold a single grenade of nearly any type and fire them towards a target. Great as a sidearm for area denial, resin clearing, or lighting an area with flares. Most grenades have a shorter fuse when shot from the GL-81 than when thrown manually. Grenades must be loaded manually.<br><br> Capacity: 1 grenade. Time to wield: 0.2 seconds<br> Slowdown while wielding: 1 Slodwon {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:HEgrenade.png|64px]] [[#grenade|'''Any grenade''']] |Any grenade that you can get your hands on. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | style="padding:5px" | Nothing |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_powerfist.png|128px]] [[#powerfist |'''Powerfist''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A metal gauntlet with a energy-powered fist to throw back enemies. Alt-click to clamp it around your hand, use it to change power settings and screwdriver to pop out the cell. Has 3 power settings. {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_powercell.gif|64px]] [[#powercell|'''Any powercell''']] |Any shiny box with angry pixies inside. |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TL172.png|128px]] [[#tl172 |'''TL-172 Defensive Shield''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A heavy shield adept at blocking blunt or sharp objects from connecting with the shield wielder. Looks very robust. Alt click to tighten the strap. Weld it to repair it.<br><br> Melee = 40, | Bullet = 50, | Laser = 20, | Energy = 70, | Bomb = 15, | Bio = 50, | Fire = 0, | Acid = 30<br> Has 400 health<br> Slowdown = 0.5 |} </tab> </tabs> ==Smartgunner== {| style="border: 2px solid black;" ! style="background-color:#808080;" |'''Weapon:''' ! style="background-color:#808080;" |'''Desc:''' |- | style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |[[file:TGMC_tl29.png|128px]] '''[[TGMC:Marine Equipment#SG29|SG-29 smart machine gun]]''' | style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" | The SG-29 is the second of TGMC's current standard IFF-capable weapon, replacing the M56B smart gun. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position, advance pushes with lead, or provide fire support. Requires special training and it cannot turn off IFF. It uses a special variant of 10x26mm ammunition that can be [[TGMC:Factory|factoried]] by Requisitions.<br><br> Automatic fire rate: 300 RPM<br> Time to wield: 1.3 seconds<br> Slowdown while wielding: 0.95 {| border="2" |+ style="text-align:left;" |'''Ammo:''' | width="150" |[[File:TGMC_t29_mag.png|64px]] '''[[TGMC:Marine Equipment#sG29 magazine|SG-29 drum magazine]]''' | Holds two-hundred fifty (250) 10x26mm rounds. 20 Damage with 15 AP and 2 Sunder. |} {| class="mw-collapsible mw-collapsed wikitable;" border="2" !Attachments: |- ! Rail |[[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] ||[[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] ||[[file:TGMC_flashlight.gif|64px|link=#flashlight]] ||[[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- !Muzzle | style="padding:5px" |Fixed |- !Underbarrel |[[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] ||[[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] ||[[file:TGMC_bipod.gif|64px|link=#Bipod]] |- !Stock | style="padding:5px" |Fixed |- |} |- | style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |[[File:minigun_sg.png|128px]] [[#T29 |'''SG-85 Smart Handheld Minigun''']] | style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" | A true monster of providing supportive suppresing fire, the SG-85 is the TGMC's newest IFF-capable weapon. Boasting a higher firerate than any other handheld weapon. It is chambered in 10x26 caseless. Requires special training and it cannot turn off IFF. Click drag the powerpack onto the minigun in order to attach ammo belt.<br><br> Automatic fire rate: 600 RPM<br> Time to wield: 1.5 seconds<br> Slowdown while wielding: 1.5 <br> Windup delay: 0.7 seconds {| border="2" |+ style="text-align:left;" |'''Ammo:''' | width="150" |[[File:minigun_powerpack_sg.png|64px]] [[#T29 magazine|'''SG-85 Powerpack''']] | Holds thousand(1000) 10x26mm rounds. 10 Damage with 25 AP and 1 Sunder. |} {| class="mw-collapsible mw-collapsed wikitable;" border="2" !Attachments: |- ! Rail |[[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] ||[[file:TGMC_flashlight.gif|64px|link=#flashlight]] ||[[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- !Muzzle | style="padding:5px" |Nothing |- !Underbarrel | style="padding:5px" |Nothing |- !Stock | style="padding:5px" |Nothing |- |} |} ==REQ buyable weapons== <tabs> <tab name="Rifles"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Desc:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:tgmc_tx8.png|128px]] [[#sadar |'''BR-8 Scout Rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The BR-8 is a light specialized scout rifle, mostly used by light infantry and scouts. It's designed to be useable at all ranges by being very adaptable to different situations due to the ability to use different ammo types. Has IFF. Takes specialized overpressured 10x28mm rounds."<br><br> Automatic firing rate: 150 RPM<br> Time to wield: 0.4 Seconds<br> Slowdown while wielding: 0.45<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:BR8ammo.png|64px]] [[#sadar he|'''BR-8 Magazine''']] |Contains twenty-five(25) rounds of overpressure 10x28mm rifle cartridges. 40 damage, 20 AP, 10 sunder. |- |width=150|[[File:BR8incendiary.png|64px]] [[#sadar he|'''BR-8 Incendiary Magazine''']] |Contains twenty-five(25) rounds of incendiary 10x28mm rifle cartridges. 25 damage, 20 AP, 2.5 sunder. Will light your target on fire. |- |width=150|[[File:BR8impact.png|64px]] [[#sadar ap|'''BR-8 Impact Magazine''']] |Contains twenty-five(25) rounds of penetrating 10x28mm rifle cartridges. 25 damage, 30 AP, 5 sunder. Tired of defenders tanking hits for other xenos? With impact rounds, you can shoot right through them! ''Why do these rounds only have 30 AP? they penetrate right through their targets." |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TEX.png|128px]] [[#Terra Experimental X-Ray (TE-R)|'''Terra Experimental X-ray laser rifle (TE-X)''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A Terra Experimental X-Ray laser rifle, abbreviated as the TE-X. It has an integrated charge selector for normal and high settings. Uses standard Terra Experimental (abbreviated as TE) power cells. As with all TE Laser weapons, they use a lightweight alloy combined without the need for bullets any longer decreases their weight and aiming speed quite some vs their ballistic counterparts. <br><br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_weapon_laser_ammo.png|64px]] [[#Terra Experimental standard battery|'''Terra Experimental standard battery''']] |A standard high-density battery used across all Terra Experimental weapons. Performance depends on the chosen fire mode. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_build-a-sentry.png|64px|link=#Build-A-Sentry Kit]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:Attached gun pepperball.png|64px|link=#Attached Pepperball]] |- ! Stock | style="padding: 5px;" | Fixed |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Fire Modes: |- ! Standard | Fires standard lasers with slightly improved armor penetration and sundering over ballistic options, but less direct damage. Fire Rate: 120 RPM<br> Capacity: 40 shots<br> Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 1 |- ! Piercing | Fires powerful lasers that go through xenos and walls. Fire Rate: 100 RPM<br> Capacity: 20 shots<br> Damage: 25<br> Armor Penetration: 100<br> |- |} |- </tab> <tab name="Specialist"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Desc:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_minigun.png|128px]] [[#minigun |'''T-100 minigun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A six barreled rotary machine gun, The ultimate in man-portable firepower, capable of laying down high velocity armor piercing rounds this thing will no doubt pack a punch. Must go through a short "spin up" period before firing.<br><br> Automatic fire rate: 400 RPM<br> Time to wield: 1<br> Slowdown while wielding: 0.8<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_minigun_powerpack.png|64px]] [[#minigun powerpack|'''T-100 powerpack''']] |A heavy reinforced backpack with support equipment, power cells, and spare rounds for the T-100 Minigun System. 25 Damage with 15 AP and 2.5 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:sadarnew.png|128px]] [[#sadar |'''RL-152 Rocket Launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RL-152 (AKA Sadar) is the primary anti-armor weapon of the TGMC. Used to take out light-tanks and enemy structures, the T-152 rocket launcher is a dangerous weapon with a variety of combat uses. Uses actual rockets rather than the T-160's recoilless shells, making it more powerful. {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:SadarRocket_he.png|64px]] [[#sadar he|'''84mm High-Explosive Rocket''']] |High-Explosive Rocket with a wide blast radius. 200 Damage, 100 AP and 100 Sunder. Explosion does 140-160 damage up to 4 tiles away, and 90-110 5 to 6 tiles away. |- |width=150|[[File:SadarRocket_he.png|64px]] [[#sadar he|'''Unguided 84mm High-Explosive Rocket''']] |High-Explosive Rocket with a wide blast radius. The rocket does not explode until it directly hits something, be it a wall, xenomorph, or an unfortunate marine. 100 Damage, 100 AP and 100 Sunder. Explosion does 140-160 damage up to 7 tiles away. |- |width=150|[[File:sadarRocket_ap.png|64px]] [[#sadar ap|'''84mm Armor Piercing Rocket''']] |Rocket with a high density warhead designed to pierce armor. Let's see those [[TGMC:Defender|defenders]] try to tank THIS! 340 Damage with 200 AP 0 Sunder. |- |width=150|[[File:sadarRocket_wp.png|64px]] [[#sadar wp|'''84mm White Phosphorus Rocket''']] |Incendiary rocket that bursts into flames on impact. Geneva convention? more like geneva ''suggestion''! 200 Damage, 75 AP and 100 Sunder. |- |width=150|[[File:sadarRocket_wp.png|64px]] [[#sadar wp|'''Unguided 84mm White Phosphorus Rocket''']] |Incendiary rocket that bursts into flames on impact. The rocket does not explode until it hits a wall, xenomorph, or marine. Please don't friendly fire with this. 100 Damage, 75 AP and 100 Sunder, has increased explosion radius. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | What stock? |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:RL-57tgmc.png|96px]] [[#RL-57 |'''RL-57 quad thermobaric launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RL-57 is posssibly the most awful man portable weapon. It is a 4-barreled missile launcher capable of burst-firing 4 thermobaric missiles with nearly no force to the rocket. Enough said.<br><br> Semi automatic fire rate: 100 RPM<br> Burst fire rate: 150 RPM (Burst fires all 4 shots)<br> Time to wield: 1 Second <br> Slowdown while wielding: 2.75<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:RL-57ammotgmc.png|64px]] [[#RL-57ammo|'''84mm Thermobaric Rocket Array''']] |Contains 4 Incendiary rockets with a small payload, spreads fire and white phosphorus gas in a 3 tile radius on impact. Quantity over quality! 40 Damage, 25 AP and 2 Sunder. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | What stock? |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TX220.png|128px]] [[#railgun |'''RG-220 railgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RG-220 is a specialized heavy duty railgun made to shred through hard armor to allow for follow up attacks. Uses specialized canisters to reload. {| border="2" {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_tx-220_ammo.png|64px]] [[#railgun canister|'''Railgun Canister (Armor Piercing Discarding Sabot)''']] |A canister holding a tungsten projectile to be used inside a railgun. 150 Damage with 100 AP and 20 Sunder. This round will cause moderate knockback, stagger and slowdown to xenos. |- |width=150|[[File:TGMC_tx-220_ammo.png|64px]] [[#railgun canister|'''Railgun Canister (High Velocity Armor Piercing)''']] |A canister holding a projectile to be used inside a railgun. 100 Damage with 30 AP and 100 Sunder. This round will cause moderate stagger and knockback to xenos. |- |width=150|[[File:TGMC_tx-220_ammo.png|64px]] [[#railgun canister|'''Railgun Canister (Smart Armor Piercing)''']] |A canister holding a projectile to be used inside a railgun. 75 Damage with 20 AP and 50 Sunder. This round will cause heavy stagger and slowdown, and also has IFF, meaning you can shoot through your buddies with no fear of hurting them! |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Nothing |- |} |} </tab> <tab name="Precision Rifles"> {| style="border: 2px solid black; <big><b>Note: This is currently under development!</b></big> ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Desc:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_autosniper.png|96px]] [[#t81 iff autosniper |'''SR-81 Automatic Sniper Rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SR-81 is the TerraGov Marine Corps's automatic sniper rifle. It is rather well-known for it's night vision scope and IFF ammo, it however lacks a burst fire mode. It is mostly used by people who keep shooting their buddies in the back with a full power rifle round.<br><br> Automatic Fire Rate: 110 RPM<br> Time To Wield: 1.3 Seconds<br> Slowdown while wielding: 1<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_autosniper_ammo.png|64px]] [[#8.6x70mm iff|'''8.6x70mm caseless IFF''']] |Holds twenty(20) 8.6x70mm caseless, IFF capable ammunition you can shoot straight over your buddies without worry! 50 Damage with 30 AP and 2 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_nv_scope.png|64px|link=#NV scope]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | style="padding:5px" | Nothing |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_amr.png|128px]] [[#amr |'''SR-26 scoped rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SR-26 is an IFF capable sniper rifle which is mostly used by long range marksmen. It excels in long-range combat situations and support sniping. It has a laser designator installed, and the scope itself has IFF integrated into it. Uses specialized 10x28 caseless rounds made to work with the guns odd IFF-scope system. It has an integrated Target Marker and a Laser Targeting system.<br><br> Semi-automatic fire rate: 24 RPM<br> Time to wield: 1.6 Seconds<br> Slowdown while wielding: 1<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_amr_ammo.png|64px]] [[#amrmag|'''T-26 scoped rifle magazine''']] |Holds fifteen(15) 10x28mm rounds. 90 Damage with 50 AP and 15 Sunder. |- |width=150|[[File:TGMC_amr_ammo_incendiary.png|64px]] [[#amrmag|'''T-26 scoped rifle incendiary magazine''']] |Holds fifteen(15) incendiary 10x28mm rounds. 50 Damage with 20 AP and 5 Sunder. |- |width=150|[[File:TGMC_amr_ammo_flak.png|64px]] [[#amrmag|'''T-26 scoped rifle flak magazine''']] |Holds fifteen(15) flak 10x28mm rounds. 90 Damage with 0 AP and 25 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | style="padding:5px" | [[file:TGMC_attachment_build-a-sentry.png|64px|link=#build-a-sentry_kit]] |- ! Muzzle | style="padding:5px" | Fixed |- ! Underbarrel | [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | Fixed |- |} </tab> <tab name="Sidearms"> {| style="border: 2px solid black; <big><b>Note: This is currently under development!</b></big> ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Desc:''' |- |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_mateba.gif|80px]] [[#Mateba |'''R-24 autorevolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The R-24 is the rather rare autorevolver used by the TGMC issued in rather small numbers to backline personnel and officers. It uses recoil to spin the cylinder. Uses heavy .454 rounds. It's heavy bullet stuns and knocks back anything you hit with it, making it a great defensive tool if you're in a pinch. Orderable from Requisitions.<br><br> Semi Automatic Fire Rate: 300 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File: TGMC_mateba_ammo.png|64px]] [[#matebaammo|'''Mateba speed loader''']] |Holds 6 rounds of .454 Casull heavy pistol rounds. 50 Damage with 20 AP and 3 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | What stock? |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SP13.png|112px]] [[#SP13 |'''SP13 Smartpistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The SP-13 is a latest solution for personal officer defence produced by Terran Armories. Unique design feature high-capacity mag on top of the barrel, with integrated sight. As with all smartgun systems, requires special training. ''Why would you ever buy this?''<br><br> Semi automatic fire rate: 300 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0.2<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File: SP13ammo.png|64px]] [[#SP13ammo|'''SP13 Magazine''']] |Holds twenty-five(25) rounds of 9x19mm parabellum pistol rounds. 20 Damage with 5 AP and 1 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#suppressor]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#vertical grip]] || [[file:TGMC_gyro.png|64px|link=#gyro]] |- ! Stock | style="padding:5px" | What stock? |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:R76.png|160px]] [[#R76 |'''R-76 Magnum''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The R-76 magnum is an absolute beast of a handgun used by the TGMC, hits extremely hard and will send your targets flying. It has a lengthy trigger pull however, and should probably be used with its stock attached. Chambered in 12.7mm magnum cartridges.<br><br> Double action firing rate (including windup) 48 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0.1<br> Windup: 0.5 seconds<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File: R76ammo.png|64px]] [[#R76ammo|'''R-76 speedloader''']] |Holds five(5) rounds of 12.7mm magnum rounds. 100 Damage with 40 AP and 0.5 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#bayonet]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | [[file:R76stock.png|64px|link=#R76 stock]] |- |} |- </tab> <tab name="Imports"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Desc:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m41a.png|128px]] [[#m41a |'''M41A pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An older design of the pulse rifle made by Pulse Industries. A rather unknown weapon of its time. It invented the use of electronic firing in the modern era though. Comes with a removable 2-shot underslung grenade launcher. Uses 10x24mm caseless ammunition. {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:m41aammo.png|64px]] [[#m41a_ammo|'''M41A magazine''']] |Holds 95(ninety-five) 10x24mm caseless rounds. 25 Damage with 5 AP and 0.5 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m412.png|128px]] [[#m412 |'''M412 pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The M412 rifle is a Pulse Industries rifle, billed as a pulse rifle due to its use of electronic firing for faster velocity. A rather common sight in most systems. Uses 10x24mm caseless ammunition. {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_m412_ammo.png|64px]] [[#m412_ammo|'''M412 Magazine''']] |Holds 40(forty) 10x24 caseless rounds. 26.25 Damage with 5 AP and 0.5 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_QFA.png|64px|link=#Quick Fire Assembly]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_m412l1.png|128px]] [[#m412l1hpr |'''M412L1 heavy pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A large weapon capable of laying down supressing fire, based on the M412 pulse rifle platform. Uses 10x24mm caseless ammunition. {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_m412l1_ammo.png|64px]] [[#m412l1_ammo|'''M412L1 box magazine''']] | holds 200 (two hundred) 10x24mm caseless rounds. 25 Damage with 5 AP and 0.5 Sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_type71.png|128px]] [[#type71 |'''Type 71 pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The primary rifle of the USL forces, the Type 71 is a reliable rifle chambered in 7.62x39mm, firing in two round bursts to conserve ammunition. {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_type71_ammo.png|64px]] [[#type71_ammo|'''Type 71 magazine''']] |Holds 40(forty) 7.62x39mm rounds. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding:5px" | Fixed |- |} |} </tab> </tabs> ==Imported weaponry/Seasonal weapons== !!! UNDER CONSTRUCTION !!!<br> Should be mostly accurate as of May 4, 2023 <tabs> <tab name ="Precision Rifles"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M1garand.png|128px]] [[#M1garand |'''CAU C1 Garand self loading rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Carlford-1 is a remastered classic made by Carlford Armories, made to fit in the modern day. Most of the noticeable differences are minor rail modifications, other than that. It is a faithful recreation with the trademark ping sound and all. Uses .30-06 enbloc clips.<br><br> Semi automatic firing rate: 75 RPM<br> Time to wield: 1 Second<br> Slowdown while wielding: 0.75<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:M1garandammo.png|64px]] [[#M1garand clip|'''C1 Garand enbloc clip''']] |Holds eight (8) .30-06 rifle rounds. 75 damage, 25 penetration, 1.25 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel || [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SVD.png|128px]] [[#SVD |'''SR-33 Dragunov sniper rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A semiautomatic sniper rifle, famed for it's marksmanship, and is built from the ground up for it. Fires 7.62x54mmR rounds.<br><br> Semi automatic firing rate: 50 RPM<br> Time to wield: 1.8 Second<br> Slowdown while wielding: 1<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Svdammo.png|64px]] [[#SVD mag|'''SR-33 magazine''']] |Holds ten (10) 7.62x54mmR rifle rounds. 75 damage, 35 penetration, 15 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | style="padding:5px" | Nothing |- ! Underbarrel || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding:5px" | Fixed |- |} </tab> <tab name ="Rifles"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:famas.png|196px]] [[#FAMAS |'''FAMAS assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A light, versatile fast firing assault rifle with a 24 round magazine, chambered to fire the 5.56x45mm NATO cartridge in 24 round magazines. With increased damage for it's caliber, and an extremely fast fire rate, this rifle can output serious amounts of damage. Limited by prohibitive cost and small magazine size.<br><br> Automatic firing rate: 400 RPM<br> Burst firing rate: 400 RPM<br> Time to wield: 0.6 Seconds<br> Slowdown while wielding: 0.4<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:M16mag.png|64px]] [[#M16 mag|'''FAMAS magazine''']] |Holds twenty-four(24) 5.56x45mm rifle rounds. 30 damage, 5 penetration, 0.5 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Mkh98.png|160px]] [[#mhk98 |'''MHK-98 storm rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A certified classic, this design was hailed as the first successful assault rifle concept, generally termed a 'storm rifle'. Has a higher than usual firerate for it's class, but suffers in capacity. This version of it chambers 7.62x39mm.<br><br> Automatic firing rate: 300 RPM<br> Time to wield: 0.5 Seconds<br> Slowdown while wielding: 0.35<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Mhk98mag.png|64px]] [[#mhk98 mag|'''MHK-98 magazine''']] |Holds thirty(30) 7.62x39mm rifle rounds. 30 damage, 10 penetration, 1.25 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:mpikm.png|160px]] [[#mhk98 |'''MPi-KM assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap and robust rifle, sometimes better known as an 'AK'. Chambers 7.62x39mm. Despite lacking attachment points beyond its underbarrel, remains a popular product on the black market with its cheap cost and higher than usual caliber rounds.<br><br> Automatic firing rate: 240 RPM<br> Time to wield: 0.7 Seconds<br> Slowdown while wielding: 0.5<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:mpikmmag.png|64px]] [[#mhk98 mag|'''MPi-KM magazine''']] |Holds fourty(40) 7.62x39mm rifle rounds. 30 damage, 15 penetration, 1.75 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Tx7.png|64px|link=#Plasma pistol]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M16updated.png|196px]] [[#M16 |'''M16A4 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability. It is incredibly good at rapid burst fire, but must be paced correctly. Has more damage than other rifles of its caliber.<br><br> Automatic firing rate: 300 RPM<br> Burst firing rate: 400 RPM<br> Time to wield: 0.5 Seconds<br> Slowdown while wielding: 0.4<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:M16mag.png|64px]] [[#M16 mag|'''M16 magazine''']] |Holds thirty(30) 5.56x45mm rifle rounds. 30 damage, 5 penetration, 0.5 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M412.png|192px]] [[#PR412 |'''PR-412 pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The PR-412 rifle is a Pulse Industries rifle, billed as a pulse rifle due to its use of electronic firing for faster velocity. A rather common sight in most systems. Uses 10x24mm caseless ammunition.<br><br> Automatic firing rate: 300 RPM<br> Burst firing rate: 400 RPM<br> Time to wield: 0.7 Seconds<br> Slowdown while wielding: 0.4<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:M412ammo.png|64px]] [[#PR412 mag|'''PR-412 magazine''']] |Holds fourty(40) 10x24mm rifle rounds. 26.25 damage, 5 penetration, 0.5 sunder. |- |width=150|[[File:M412ammoap.png|64px]] [[#PR412 ap mag|'''PR-412 magazine''']] |Holds fourty(40) 10x24mm armor piercing rifle rounds. 21 damage, 25 penetration, 3 sunder. |- |width=150|[[File:M412ammoext.png|64px]] [[#PR412 extended mag|'''PR-412 Extended magazine''']] |Holds sixty(60) 10x24mm rifle rounds. 26.25 damage, 5 penetration, 0.5 sunder. |- |width=150|[[File:M412ammoincend.png|64px]] [[#PR412 incendiary mag|'''PR-412 Incendiary magazine''']] |Holds fourty(40) 10x24mm incendiary rifle rounds. 26.25 damage, 5 penetration, 0.5 sunder. Less accurate, starts fire. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:T71.png|192px]] [[#T71 |'''Type 71 pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The primary rifle of the USL pirates, the Type 71 is a reliable rifle chambered in 7.62x39mm, firing in three round bursts to conserve ammunition. A newer model for surpression roles to comply with overmatch doctrines is in progress and only issued to a limited number of privates in the USL.<br><br> Burst firing rate: 240 RPM<br> Time to wield: 0.7 Seconds<br> Slowdown while wielding: 0.6<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T71ammo.png|64px]] [[#T71 mag|'''Type 71 magazine''']] |Holds fourty-two (42) 7.62x39mm rifle rounds. 30 damage, 15 penetration, 1.75 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] || [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] || [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] || [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] || [[file:Tx7.png|64px|link=#Plasma pistol]] |- ! Stock | style="padding:5px" | Fixed |- |} </tab> <tab name ="SMGs"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SMG25.png|196px]] [[#SMG25 |'''SMG-25 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RivArms SMG-25 submachinegun, an update to a classic design. A light firearm capable of effective one-handed use that is ideal for close to medium range engagements. Uses 10x20mm rounds in a high capacity magazine..<br><br> Automatic firing rate: 300 RPM<br> Burst firing rate: 400 RPM<br> Time to wield: 0.4 Seconds<br> Slowdown while wielding: 0.2<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:SMG25ammo.png|64px]] [[#SMG25 mag|'''SMG-25 magazine''']] |Holds sixty(60) 10x20mm pistol rounds. 20 damage, 5 penetration, 0.5 sunder. |- |width=150|[[File:SMG25ammoap.png|64px]] [[#SMG25 ap mag|'''SMG-25 AP magazine''']] |Holds sixty(60) 10x20mm armor piercing pistol rounds. 15 damage, 30 penetration, 5 sunder. |- |width=150|[[File:SMG25ammoext.png|64px]] [[#SMG25 extended mag|'''SMG-25 Extended magazine''']] |Holds ninety(90) 10x20mm pistol rounds. 20 damage, 5 penetration, 0.5 sunder. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_uzi.png|96px]] [[#Uzi |'''SMG-2 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap, reliable design and manufacture make this ubiquitous submachinegun useful despite the age.<br><br> Automatic firing rate: 400 RPM<br> Burst firing rate: 400 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0.15<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:uziammo.png|64px]] [[#uzi mag|'''SMG-2 magazine''']] |Holds thirty-two(32) 9x19 pistol rounds. 20 damage, 5 penetration, 0.5 sunder. |- |width=150|[[File:uziext.png|64px]] [[#uzi extended mag|'''SMG-2 extended magazine''']] |Holds fifty(50) 9x19mm pistol rounds. 20 damage, 5 penetration, 0.5 sunder. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] |- ! Underbarrel | style="padding:5px" | None |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ppsh.png|128px]] [[#PPSH |'''PPSh-17b submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The PPSh-17b or "Papasha" is replica of a 20th century USSR model submachinegun that many terrorist organizations had copied all over the years. Despite its small-hitting firepower, its reliablity, extreme longevity and high firepower rate proves useful for the hands of the user.<br><br> Automatic firing rate: 400 RPM<br> Burst firing rate: 400 RPM<br> Time to wield: 0.35 Seconds<br> Slowdown while wielding: 0.3<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Ppshammo.png|64px]] [[#PPSH mag|'''PPSh-17b magazine''']] |Holds Fourty-two(42) 7.62x25mm pistol rounds. 20 damage, 5 penetration, 0.5 sunder. |- |width=150|[[File:Ppshdrum.png|64px]] [[#PPSH extended mag|'''PPSh-17b drum''']] |Holds seventy-eight(78) 7.62x25mm pistol rounds. 20 damage, 5 penetration, 0.5 sunder. Increases scatter and wield delay by a noticable chunk. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] || [[file:TGMC_Angled_Grip.png|64px|link=#Angeled Grip]] || [[file:TGMC_bipod.gif|64px|link=#Bipod]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Smg27.png|96px]] [[#SMG-27 |'''SMG-27''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An archaic design going back hundreds of years, the SMG-27 was common in its day. Today it sees limited use as cheap computer-printed replicas or family heirlooms, though it somehow got into the hands of colonial rebels. Has a slow firing rate, but high armor penetration.<br><br> Automatic firing rate: 200 RPM<br> Burst firing rate: 300 RPM<br> Time to wield: 0.4 Seconds<br> Slowdown while wielding: 0.3<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Smg27ammo.png|64px]] [[#smg27 mag|'''SMG-27 magazine''']] |Holds thirty (30) armor piercing 4.6x30mm rounds. 18 damage, 30 penetration, 3 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] |- ! Underbarrel | style="padding:5px" | None |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_Skorpion.png|160px]] [[#Skorpion |'''CZ-81 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A robust, 20th century firearm that's a combination of pistol and submachinegun. Has an extremely fast firing rate, but has an extremely low magazine capacity.<br><br> Automatic firing rate: 600 RPM<br> Burst firing rate: 600 RPM<br> Time to wield: 0.3 Seconds<br> Slowdown while wielding: 0.3<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Skorpionammo.png|64px]] [[#skorpion mag|'''CZ-81 magazine''']] |Holds twenty (20) .32ACP rounds. 20 damage, 5 penetration, 0.5 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] |- ! Underbarrel | style="padding:5px" | None |- ! Stock | style="padding:5px" | Foldable |- |} </tab> <tab name ="Pistols"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Deagle.png|96px]] [[#Deagle |'''Desert Eagle Pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A magnum chambered in .50AE that comes with a serious kick. This one is engraved, "''Peace through superior firepower''".<br><br> Semi automatic firing rate: 86 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Deagleammo.png|64px]] [[#Deagle mag|'''Desert Eagle magazine''']] |Holds seven(7) .50AE rounds. 45 damage, 15 penetration, 3.5 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:G22tgmc.png|96px]] [[#G22 |'''P-22 Pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A popular police firearm in the modern day. Chambered in 9x19mm.<br><br> Semi automatic firing rate: 300 RPM<br> Burst firing rate: 300 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0.2<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:G22ammo.png|64px]] [[#G22 mag|'''P-22 magazine''']] |Holds fifteen(15) 9x19mm parabellum rounds. 20 damage, 5 penetration, 1 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Highpower.png|96px]] [[#Highpower |'''Highpower Automag''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A powerful semi-automatic pistol chambered in the devastating .50 AE caliber rounds. Used for centuries by law enforcement and criminals alike, recently recreated with this new model.<br><br> Semi automatic firing rate: 60 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Deagleammo.png|64px]] [[#Highpower mag|'''Highpower magazine''']] |Holds thirteen(13) .50 AE rounds. 45 damage, 15 penetration, 3.5 sunder. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Vp78.png|96px]] [[#Vp78 |'''VP78 combat pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A massive, formidable automatic handgun chambered in 9mm squash-head rounds. Commonly seen in the hands of wealthy Nanotrasen members.<br><br> Semi automatic firing rate: 200 RPM<br> Burst firing rate: 300 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0.2<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Deagleammo.png|64px]] [[#VP78 mag|'''VP78 magazine''']] |Holds fifteen(18) 9x19mm parabellum squash-head rounds. 32 damage, 10 penetration, 2 sunder. Has an increased chance to cause shrapnel. |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:rt3.png|96px]] [[#rt3 |'''RT-3 Target Pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An RT-3 Target pistol, a common sight throughout the bubble. Chambered in 9x19mm, has a variety of of different ammo types.<br><br> Semi automatic firing rate: 300 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:rt3ammo.png|64px]] [[#rt3 mag|'''RT-3 magazine''']] |Holds fourteen(14) 9x19mm parabellum rounds. 20 damage, 5 penetration, 1 sunder. |- |width=150|[[File:rt3ammoap.png|64px]] [[#rt3 ap mag|'''RT-3 armor piercing magazine''']] |Holds fourteen(14) 9x19mm parabellum rounds. 20 damage, 12.5 penetration, 2 sunder. |- |width=150|[[File:rt3ammohp.png|64px]] [[#rt3 hp mag|'''RT-3 hollow point magazine''']] |Holds fourteen(14) 9x19mm parabellum rounds. 20 damage, 5 penetration, 2 sunder. Heavily increased shrapnel chance, less accuracy. Applies knockback, stagger, and slow to mobs. |- |width=150|[[File:rt3ammoincend.png|64px]] [[#rt3 incend mag|'''RT-3 incendiary magazine''']] |Holdsfourteen(14) 9x19mm parabellum rounds.. 20 damage, 5 penetration, 0.5 sunder. Sets fire to mobs. |- |width=150|[[File:rt3ammoext.png|64px]] [[#rt3 ext mag|'''RT-3 extended magazine''']] |Holds twenty-four(24) 9x19mm parabellum rounds. 20 damage, 5 penetration, 0.5 sunder. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Pk9.png|96px]] [[#PK9 |'''Korovin PK-9 Pistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An updated variant of an old handgun design, Features an integrated silencer, and chambered in the razor small .22 rounds. This one is loaded with the more common .22 hollowpoint rounds and appears to be a mercenary version.<br><br> Semi automatic firing rate: 300 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0.1<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Pk9ammo.png|64px]] [[#PK9 mag|'''PK-9 hollowpoint magazine''']] |Holds twelve(12) .22 hollow point rounds. 26 damage, 5 penetration, 2 sunder. Heavily increased shrapnel chance, less accuracy. Applies knockback, stagger, and slow to mobs. |- |width=150|[[File:Pk9tranq.png|64px]] [[#PK9 tranq mag|'''Pk-9 tranq magazine''']] |Holds eight(8) tranquilizer darts. Deals 25 stamina damage, and injects your target with a small amount of sleepy juice. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | style="padding:5px" | Fixed |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] || [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_burstfire_assembly.png|64px|link=#Burstfire Assembly]] |- ! Stock | style="padding:5px" | None |- |} </tab> <tab name ="Revolvers"> {| style="border: 2px solid black; ! style="background-color:#808080;"|'''Weapon:''' ! style="background-color:#808080;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ny762.png|96px]] [[#Ny762 |'''N-Y 7.62mm revolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Nagant-Yamasaki 7.62 is an effective killing machine designed by a consortion of shady Not-Americans. It is frequently found in the hands of criminals or mercenaries.<br><br> Semi automatic firing rate: 240 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0.1<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Ny762ammo.png|64px]] [[#Ny762 speedloader|'''N-Y speed loader (7.62x38mmR)''']] |Holds seven(7) 7.62x38mmR rounds. 31.5 Damage, 10 AP, 3 Sunder |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | style="padding:5px" | None |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Rebota.png|96px]] [[#Rebota |'''FFA 'Rebota' revolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A lean .357 made by Falffearmeria. A timeless design, from antiquity to the future. This one is well known for it's strange ammo, which ricochets off walls constantly. Which went from being a defect to a feature.<br><br> Semi automatic firing rate: 240 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0.1<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Rebotaammo.png|64px]] [[#Rebota speedloader|'''"Bote" speed loader (.357)''']] |Holds six(6) .357 bouncy rounds. 30 Damage, 10 AP, 3 Sunder. Ricochets up to four times. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Cmbtgmc.png|96px]] [[#CMB |'''CMB autorevolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An automatic revolver chambered in .357 magnum. Commonly issued to Nanotrasen security. It has a burst mode. Currently in trial with other revolvers across Terra and other colonies.<br><br> Semi automatic firing rate: 400 RPM<br> Burst firing rate: 600 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0<br> {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Cmbammo.png|64px]] [[#CMB speedloader|'''CMB revolver speed loader (.357)''']] |Holds six(6) .357 rounds. 30 Damage, 10 AP, 3 Sunder. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel | style="padding:5px" | None |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Judge.png|96px]] [[#Judge |''''Judge' Revolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An incredibly uncommon revolver utilizing a oversized chamber to be able to fire .45L and .410 rounds at the cost of firing speed. Normal rounds have no falloff, and next to no scatter. Due to the short barrel, buckshot out of it has high spread.<br><br> Semi automatic firing rate: 171 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:Judgeammo.png|64px]] [[#Judge ammo|'''Judge speed loader''']] |Holds five(5) .45L pistol rounds. 30 damage, 10 penetration, 3 sunder. Has no damage falloff, and increased accuracy. |- |width=150|[[File:Judgebuckshot.png|64px]] [[#Judge buckshot ammo|'''Judge buckshot speed loader''']] |Holds five(5) .410 gauge buckshot shells. 50+[40x2] (130) damage, 0 penetration, 0 sunder. Has poor accuracy. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] |- ! Muzzle || [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | None |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M44.png|96px]] [[#M44 |'''M44 revolver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A uncommon revolver occasionally carried by civilian law enforcement that's very clearly based off a modernized Single Action Army. Has to be manully primed with each shot. Uses .44 Magnum rounds.<br><br> Single action firing rate: 400 RPM<br> Time to wield: 0.2 Seconds<br> Slowdown while wielding: 0<br> {| border="2" class="mw-collapsible mw-collapsed" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:M44ammo.png|64px]] [[#CMB speedloader|'''M44 magnum speed loader (.357)''']] |Holds six(6) .44 magnum rounds. 45 Damage, 10 AP, 3 Sunder. Causes stagger, slowdown, and knockback. |- |width=150|[[File:Judgeammo.png|64px]] [[#CMB speedloader|'''M44 marksman speed loader (.357)''']] |Holds six(6) .44 marksmanrounds. 30 Damage, 10 AP, 3 Sunder. Has no damage falloff, and increased accuracy. |- |width=150|[[File:Judgebuckshot.png|64px]] [[#CMB speedloader|'''M44 PW-MX speed loader (.357)''']] |Holds six(6) .44 POWER MAXIMUM rounds. 50 Damage, 5 AP, 3 Sunder. Has slightly reduced accuracy. |- |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_flashlight.gif|64px|link=#flashlight]] || [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] || [[file:TGMC_scope.png|64px|link=#Scope]] || [[file:TGMC_scope_mini.png|64px|link=#Scope Mini]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] || [[file:TGMC_compensator.png|64px|link=#Compensator]] || [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] || [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | None |- |} </tab> </tabs> ==ERT Weapons== * This only includes starting attachments to weapons. * Many jobs start with pistols and other sidearms and tools that won't be listed, this is only the jobs primary weapon. To see more or figure out which roles get which weapons check [[TGMC:ERT|the ERT page]]. * All weapons with damage multipliers are given with their stats post multiplying. * Not all attatchments for every variation are listed<br> To see which ERT roles get which weapons, [[TGMC:ERT|click here]] <br> <tabs> <tab name="Nanotrasen PMC"> {| style="border: 2px solid black; ! style="background-color:#eae3dc;"|'''Weapon:''' ! style="background-color:#eae3dc;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Pr412e.png|128px]] [[#PMC PR-412E battle rifle |'''PR-412E battle rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An ''Elite'' modification of the PR-412 pulse rifle series, given to special operation units. It has been given a stock and a longer barrel with an integrated barrel charger, with a red skull stenciled on the body for some reason.<br><br> The PR-412E has a 1.5 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: N/A<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#PMC PR-412E AP magazine (10x24mm)|'''PR-412E AP magazine (10x24mm)''']] |A 40-round box magazine containing 10x24mm AP caseless rounds for the PR-412E. Damage: 30<br> Armor Penetration: 25<br> Armor Sundering: 4.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- | style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" |[[file:TGMC_tl29.png|128px]] '''[[#PMC SG29 |SG-29 smart machine gun]]''' | style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;" | The SG-29 is the second of TGMC's current standard IFF-capable weapon, replacing the M56B smart gun. It's known for its ability to lay down heavy fire support very well. It is generally used when someone wants to hold a position, advance pushes with lead, or provide fire support. Requires special training and it cannot turn off IFF.<br><br> Automatic fire rate: 300 RPM<br> Time to wield: 1.3 seconds<br> Slowdown while wielding: 0.95 {| border="2" |+ style="text-align:left;" |'''Ammo:''' | width="150" |[[File:TGMC_t29_mag.png|64px]] '''[[#PMC SG29 magazine|SG-29 drum magazine]]''' | Holds two-hundred fifty (250) 10x26mm rounds. 20 Damage with 15 AP and 2 Sunder. |} {| class="mw-collapsible mw-collapsed wikitable;" border="2" !Starting Attachments: |- ! Rail | [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- !Muzzle | style="padding:5px" | None |- !Underbarrel |[[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- !Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Sr42.png|128px]] [[#PMC SR-42 anti-tank sniper rifle |'''SR-42 anti-tank sniper rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A high end mag-rail heavy sniper rifle from Nanotrasen chambered in the heaviest ammo available, 10x99mm Caseless<br><br> Automatic fire rate: 40 RPM<br> Burst fire rate: N/A<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 1.0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#PMC SR-42 marksman magazine (10x99mm)|'''SR-42 marksman magazine (10x99mm))''']] |A 6-round magazine containing 10x99mm supersonic rounds for the SR-42 Damage: 100<br> Armor Penetration: 60<br> Armor Sundering: 50 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_scope.png|64px|link=#Scope]] |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | style="padding: 5px;" | None |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SMG25B2.png|128px]] [[#PMC SMG-25B2 submachinegun |'''SMG-25B2 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RivArms SMG-25 submachinegun, B2 variant. Has an integrated barrel charger. This reliable weapon fires armor piercing 10x20mm rounds and is used by elite troops.<br><br> The SMG-25B2 has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 480<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#PMC SMG-25 AP magazine (10x20mm)|'''SMG-25 AP magazine (10x20mm)''']] |A 60-round magazine containing 10x20mm AP caseless rounds for the SMG-25B2. Damage: 18<br> Armor Penetration: 30<br> Armor Sundering: 3.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | style="padding: 5px;" |Underbarrel Flashlight |- ! Stock | style="padding: 5px;" | Fixed |- |} </tab> <tab name="Freelancers"> {| style="border: 2px solid black; ! style="background-color:#8ac1de;"|'''Weapon:''' ! style="background-color:#8ac1de;"|'''Description:''' |- |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M16a1.png|128px]] [[#Freelancer FN M16A4 assault rifle |'''FN M16A4 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability. It is incredibly good at rapid burst fire, but must be paced correctly.<br><br> The M16A4 has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Unlike all nearly all other weapons, the M16A4's burst fire is non-automatic, meaning you have to click per each burst.<br><br> THE M16A4 has 2 underbarrel options, with leaders receiving a masterkey shotgun and standards receiving either a masterkey shotgun or underbarrel grenade launcher<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 400 RPM<br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#Freelancer M16 magazine (5.56x45mm)|'''M16 magazine (5.56x45mm)''']] |A 30-round 5.56x45mm magazine for the M16 assault rifle platform Damage: 30<br> Armor Penetration: 5<br> Armor Sundering: 0.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] | [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:TGMC_TX11.png|128px]] [[#Freelancer AR-11 K&H combat rifle |'''AR-11 K&H combat rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The AR-11 is a bulky high-capacity rifle that comes pre-equipped with a mini-scope and supports only a limited range of attachments. What the AR-11 lacks in versatility and mobility, it makes up for in raw firepower, particularly against armored opponents. Using the 3-round burst fire mode on the AR-11 is a must in order to get the most out of the weapon.<br><br> The AR-11 has 2 attachment variations, with leaders receiving a motion detector and standards receiving a magnetic harness<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: 360 RPM<br> Time to wield: 0.65 seconds<br> Slowdown while wielding: 0.45 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:TGMC_TX11_mag.png|64px]] [[#Freelancer AR-11 magazine (4.92x34mm)|'''AR-11 magazine (4.92x34mm)''']] |A 70-round box magazine containing 4.92×34mm caseless rounds for the AR-11 combat rifle. Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] || [[file:TGMC_attachment_motion_detector.png|64px|link=#tactical sensor]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding:5px" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ar-55.png|128px]] [[#Freelancer AR-55 assault rifle |'''AR-55 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Officially designated an Objective Individual Combat Weapon, the AR-55 features an upper bullpup 20mm grenade launcher designed to fire a variety of specialised rounds, and an underslung assault rifle using 10x24mm caseless ammunition. Somewhat cumbersome to use due to its size and weight. Requires a T49 scope for precision aiming<br><br> THE AR-55 has secondary ammo with leaders receiving 4x 20mm airburst grenade magazines and 4x 20mm incendiary grenade magazines.<br><br> Automatic fire rate: 40 RPM<br> Burst fire rate: N/A<br> Time to wield: 1.0 seconds<br> Slowdown while wielding: 1.0 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#Freelancer AR-18 magazine (10x24mm)|'''AR-18 magazine (10x24mm)''']] |The non-airburst section of the weapon uses 36 round AR-18 magazines (10x24mm) Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | style="padding: 5px;" | T-49 Optical imaging scope |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:ALF.png|128px]] [[#Freelancer ALF-51B Kauser machinecarbine |''' ALF-51B Kauser machinecarbine''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Kauser ALF-51B is an unoffical modification of a ALF-51, or better known as the AR-18 carbine, modified to SMG length of barrel, rechambered for a stronger round, and belt based. Truly the peak of CQC. Useless past that. Aiming is impossible. Uses 10x25mm caseless ammunition.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 266 RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.3 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#Freelancer ALF-51B box magazine (10x25mm)|'''ALF-51B box magazine (10x25mm)''']] |A 80-round box magazine of 10x25mm caseless for the ALF-51B machinecarbine. Damage: 28<br> Armor Penetration: 12.5<br> Armor Sundering: 1 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding: 5px;" | None |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Pr-412heavy.png|128px]] [[#Freelancer PR-412L1 heavy pulse rifle |'''PR-412L1 heavy pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A large weapon capable of laying down suppressing fire, based on the PR-412 pulse rifle platform. Effective in burst fire. Uses 10x24mm caseless ammunition.<br><br> Automatic fire rate: 200 RPM<br> Burst fire rate: 266 RPM<br> Time to wield: 2.0 seconds<br> Slowdown while wielding: 0.8 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#Freelancer PR-412L1 box magazine (10x24mm)|'''PR-412L1 box magazine (10x24mm)''']] |"A semi-rectangular box of 200 rounds for the PR-412L1 heavy pulse rifle." Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Famas.png|128px]] [[#Freelancer FAMAS assault rifle |'''FAMAS assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A light, versatile fast firing assault rifle with a 24 round magazine and short range scope, chambered to fire the 5.56x45mm NATO cartridge within a short amount of time.<br><br> The FAMAS has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Automatic fire rate: 400 RPM<br> Burst fire rate: 400 RPM<br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#Freelancer FAMAS magazine (5.56x45mm)|'''FAMAS magazine (5.56x45mm)''']] |A 24 round 5.56x45mm magazine for the FAMAS assault rifle. Damage: 30<br> Armor Penetration: 5<br> Armor Sundering: 0.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding: 5px;" | Fixed |- |} </tab> <tab name="Spec Ops"> {| style="border: 2px solid black; ! style="background-color:#9697a3;"|'''Weapon:''' ! style="background-color:#9697a3;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M16a1.png|128px]] [[#SpecOps FN M16A4 assault rifle |'''FN M16A4 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability. It is incredibly good at rapid burst fire, but must be paced correctly.<br><br> The M16A4 has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Unlike all nearly all other weapons, the M16A4's burst fire is non-automatic, meaning you have to click per each burst.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 400 RPM<br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#SpecOps M16 magazine (5.56x45mm)|'''M16 magazine (5.56x45mm)''']] |A 30-round 5.56x45mm magazine for the M16 assault rifle platform Damage: 30<br> Armor Penetration: 5<br> Armor Sundering: 0.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] |- ! Underbarrel | [[file:TGMC_attached_gun_shotgun.png|64px|link=#Attached Shotgun]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SMG25B2.png|128px]] [[#SpecOps SMG-25B2 submachinegun |'''SMG-25B2 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The RivArms SMG-25 submachinegun, B2 variant. Has an integrated barrel charger. This reliable weapon fires armor piercing 10x20mm rounds and is used by elite troops.<br><br> The SMG-25B2 has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> The SMG-25B2 has a 2 underbarrel attachment variants, the Spec Ops Breacher receives a gyroscopic stabilizer while everyone else gets a vertical grip.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 480<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#SpecOps SMG-25 AP magazine (10x20mm)|'''SMG-25 AP magazine (10x20mm)''']] |A 60-round magazine containing 10x20mm AP caseless rounds for the SMG-25B2. Damage: 18<br> Armor Penetration: 30<br> Armor Sundering: 3.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] |- ! Underbarrel | [[file:TGMC_gyro.png|64px|link=#Gyro]] || [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Tl-172.png|128px]] [[#SpecOps TL-172 riot shield |'''TL-172 riot shield''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A heavy shield adept at blocking blunt or sharp objects from connecting with the shield wielder. Looks very robust. Alt click to tighten the strap. Reminder that hard armor reduces AP, and that shields can still be used with low integrity, however at 0 health they will fall apart. The TL-172 has 5 bullet hard armor.<br><br> Health: 400HP<br> Loses integrity: 100HP<br> Slowdown while wielding: 0.5<br><br> Soft Armor: <br> melee = 15 / bullet = 35 / laser = 35 / energy = 30 / bomb = 25 / bio = 25 / fire = 25 / acid = 25 <br> |} </tab> <tab name="Sons of Mars"> {| style="border: 2px solid black; ! style="background-color:#fe8841;"|'''Weapon:''' ! style="background-color:#fe8841;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:VX-31.png|128px]] [[#SOM V-31 assault rifle |'''V-31 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless, the V-31 continues to see common use due to its comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition.<br><br> The V-31 has both AP and regular rounds, the SOM leader receives exclusively AP rounds while other roles receive standard rounds.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 450 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.35 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM V-31 AP magazine (10x24mm)|''' V-31 AP magazine (10x24mm)''']] |A 10mm rifle magazine designed for the V-31, loaded with 50 armor piercing rounds. Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM V-31 magazine (10x24mm)|''' V-31 magazine (10x24mm)''']] |A 50 round 10mm rifle magazine designed for the V-31. Damage: 25<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:VX-32.png|128px]] [[#SOM VX-32 Charger |'''VX-32 Charger''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The charger is a light weight weapon with a high rate of fire, designed for high mobility and easy handling. Ineffective at longer ranges.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: N/A<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.35 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#SOM Volkite energy cell|'''Volkite energy cell''']] |A specialized high density battery used to power volkite weaponry, has 1440 charge per cell, allowing this weapon 45 shots. Charge per Fire: 32<br> Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 2<br> Fire burst damage: 15<br> Deflagrate chance: ~10% |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | [[file:TGMC_gyro.png|64px|link=#Gyro]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:VX-33.png|128px]] [[#SOM VX-33 Caliver |'''VX-33 Caliver''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The caliver is the primary rifle of the volkite family, and effective at most ranges and situations. Drag click the powerpack to the gun to use that instead of magazines.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: N/A<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.65 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM Volkite energy cell|'''Volkite energy cell''']] |A specialized high density battery used to power volkite weaponry, has 1440 charge per cell, allowing this weapon 40 shots. Charge per Fire: 36<br> Damage: 30<br> Armor Penetration: 10<br> Armor Sundering: 2<br> Fire burst damage: 20<br> Deflagrate chance: ~20% |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM M-70 powerpack|'''M-70 powerpack''']] |A heavy reinforced backpack with an array of ultradensity energy cells, linked to a miniature radioisotope thermoelectric generator for continuous power generation. Used to power the largest man portable volkite weaponry. Click drag cells to the powerpack to recharge. Has a charge of 3000, allowing this weapon 83 shots. Charge per Fire: 36<br> Damage: 30<br> Armor Penetration: 10<br> Armor Sundering: 2<br> Fire burst damage: 20<br> Deflagrate chance: ~20% |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[File:SOMRpg.png|128px]] [[#SOM V-71 rocket launcher |'''V-71 rocket launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-71 is a man portable rocket propelled grenade launcher employed by the SOM. It's design has changed little over centuries and is light weight and cheap to manufacture, while capable of firing a wide variety of 84mm rockets to provide excellent tactical flexibility<br><br> Windup delay: 0.6 seconds<br> Time to wield: 1.0 seconds<br> Slowdown while wielding: 1.0 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM 84mm thermobaric RPG|'''84mm thermobaric RPG''']] |A thermobaric warhead for the V-71 rocket launcher. Causes a powerful fuel air explosion over a moderate area Damage: 30<br> Armor Penetration: 20<br> Armor Sundering: 20<br><br> Heavy Impact Radius: 4<br> Weak Impact Range: 5<br> Flame Range: 4 |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM 84mm HEAT RPG|'''84mm HEAT RPG''']] |A high explosive anti armor warhead for the V-71 rocket launcher. Designed to punch through the toughest armor. Does 3x damage to mechs Damage: 200<br> Armor Penetration: 100<br> Armor Sundering: 0<br><br> Heavy Impact Range: 1<br> Weak Impact Range: 0 |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM 84mm irrad RPG|'''84mm irrad RPG''']] |A irrad warhead for the V-71 rocket launcher. Releases a devastating milisecond burst of radiation, debilitating anything caught in the blast radius. Damage: 50<br> Armor Penetration: 10<br> Armor Sundering: 20<br><br> Intense Rad Range: 3<br> Outer Rad Range: 8<br> Weak Impact Range: 4 |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:V62.png|128px]] [[#SOM V-62 incinerator|'''V-62 incinerator''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-62 is a deadly weapon employed in close quarter combat, favoured as much for the terror it inspires as the actual damage it inflicts. It has good range for a flamer, but lacks the integrated extinguisher of its TGMC equivalent.<br><br> Firerate: 30 RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 1.75 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#SOM back fuel tank|'''back fuel tank''']] | specialized fuel tank for use by flamers |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | Wide Nozzle |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:V-51.png|128px]] [[#SOM V-51 combat shotgun |'''V-51 combat shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-51 is the main shotgun utilised by the Sons of Mars. Slower firing than some other semi automatic shotguns, but packs more of a kick.<br><br> The V-51 has a 0.85 damage modifier effecting it's its damage and sunder. (stats given are post damage mod)<br><br> Single fire rate: 33 RPM<br> Time to wield: 0.65 seconds<br> Slowdown while wielding: 0.35 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 34x6 (204)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 85<br> Armor Penetration: 20<br> Armor Sundering: 6.4 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 42.5+[34x2] (110.5)<br> Armor Penetration: 15<br> Armor Sundering: 6+[4.2x2] (14.2) |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding: 5px;" | Underbarrel Flashlight |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:V-51B.png|128px]] [[#SOM V-51B assault shotgun |'''V-51B assault shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| V-51B custom. An upgraded version of the standard SOM shotgun with a burst fire mode and a snazzy paintjob. Rare as it is deadly<br><br> Single fire rate: 33 RPM<br> Burst fire rate: 57 RPM<br> Time to wield: 0.65 seconds<br> Slowdown while wielding: 0.35 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 40x6 (240)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 100<br> Armor Penetration: 20<br> Armor Sundering: 7.5 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 50+[40x2] (130)<br> Armor Penetration: 15<br> Armor Sundering: 7+[5x2] (17) |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding: 5px;" | Underbarrel Flashlight |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:VX-42.png|128px]] [[#SOM VX-42 Culverin |'''VX-42 Culverin''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| Volkite weapons are the pride of Martian weapons manufacturing, their construction being a tightly guarded secret. Infamous for its ability to deflagrate organic targets with its tremendous thermal energy, explosively burning flesh in a fiery blast that can be deadly to anyone unfortunate enough to be nearby. The culverin is the largest man portable example of volkite weaponry, and can lay down a staggering torrent of fire due to its linked back-mounted powerpack. Drag click the powerpack to the gun to load.<br><br> Automatic fire rate: 400 RPM<br> Burst fire rate: N/A<br> Time to wield: 1.2 seconds<br> Slowdown while wielding: 1.0 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM Volkite energy cell|'''Volkite energy cell''']] |A specialized high density battery used to power volkite weaponry, has 1440 charge per cell, allowing this weapon 48 shots. Charge per Fire: 30<br> Damage: 25<br> Armor Penetration: 10<br> Armor Sundering: 2<br> Fire burst damage: 20<br> Deflagrate chance: ~12% |- |width=150|[[File:T18AR_mag.png|64px]] [[#SOM M-70 powerpack|'''M-70 powerpack''']] |A heavy reinforced backpack with an array of ultradensity energy cells, linked to a miniature radioisotope thermoelectric generator for continuous power generation. Used to power the largest man portable volkite weaponry. Click drag cells to the powerpack to recharge. Has a charge of 3000, allowing this weapon 100 shots. Charge per Fire: 30<br> Damage: 20<br> Armor Penetration: 10<br> Armor Sundering: 2<br> Fire burst damage: 20<br> Deflagrate chance: ~12% |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:V-21.png|128px]] [[#SOM V-21 submachinegun |'''V-21 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.<br><br> Automatic fire rate: 400 RPM<br> Burst fire rate: 600<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.15 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#SOM V-21 submachinegun magazine (10x20mm)|'''V-21 submachinegun magazine (10x20mm)''']] |A 50 round 10x20mm caseless submachinegun magazine. Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Sawnoff.png|128px]] [[#SOM sawn-off shotgun |'''sawn-off shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A double barreled shotgun whose barrel has been artificially shortened to reduce range for further CQC potiential.<br><br> The Sawn-off has a 0.9 damage modifier effecting it's its damage and sunder. (stats given are post damage mod)<br><br> Single fire rate: 300 RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.6 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 36x6 (216)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 90<br> Armor Penetration: 20<br> Armor Sundering: 6.8 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 45+[36x2] (117)<br> Armor Penetration: 15<br> Armor Sundering: 6.3+[4.5x2] (15.3) |}<br> No attatchments |} </tab> <tab name="CLF"> {| style="border: 2px solid black; ! style="background-color:#9697a3;"|'''Weapon:''' ! style="background-color:#9697a3;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:M16a1.png|128px]] [[#CLF FN M16A4 assault rifle |'''FN M16A4 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A light, versatile assault rifle with a 30 round magazine, chambered to fire the 5.56x45mm NATO cartridge. The 4th generation in the M16 platform, this FN variant has added automatic fire selection and retains relevance among mercenaries and militias thanks to its high customizability. It is incredibly good at rapid burst fire, but must be paced correctly.<br><br> The M16A4 has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Unlike all nearly all other weapons, the M16A4's burst fire is non-automatic, meaning you have to click per each burst.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 400 RPM<br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.4 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF M16 magazine (5.56x45mm)|'''M16 magazine (5.56x45mm)''']] |A 30-round 5.56x45mm magazine for the M16 assault rifle platform Damage: 30<br> Armor Penetration: 5<br> Armor Sundering: 0.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Suppressor.png|64px|link=#Suppressor]] |- ! Underbarrel | [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Mpi-kmreal.png|128px]] [[#CLF MPi-KM assault rifle |''' MPi-KM assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap and robust rifle, sometimes better known as an 'AK'. Chambers 7.62x39mm. Despite lacking attachment points beyond its underbarrel, remains a popular product on the black market with its cheap cost and higher than usual caliber rounds.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: N/A RPM<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.5 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF MPi-KM magazine (7.62x39mm)|'''MPi-KM magazine (7.62x39mm)''']] |A 40 round 7.62x39mm magazine for the Kalashnikov series of firearms. This one had an old plum finish Damage: 30<br> Armor Penetration: 15<br> Armor Sundering: 1.75 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:VX-31.png|128px]] [[#CLF V-31 assault rifle |'''V-31 assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-31 was the primary rifle of the Sons of Mars until the introduction of more advanced energy weapons. Nevertheless, the V-31 continues to see common use due to its comparative ease of production and maintenance, and due to the inbuilt low velocity railgun designed for so called 'micro' grenades. Has good handling due to its compact bullpup design, and is generally effective at all ranges. Uses 10x25mm caseless ammunition.<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 450 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.35 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF V-31 magazine (10x24mm)|''' V-31 magazine (10x24mm)''']] |A 10mm rifle magazine designed for the V-31, loaded with 50 rounds. Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [style="padding: 5px;" | None |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Type71.png|128px]] [[#CLF Type 71 pulse rifle |'''Type 71 pulse rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| This appears to be a less common variant of the usual Type 71, with an undermounted flamethrower and improved iron sights.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: 277 RPM<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.6 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF Type 71 magazine (7.62x39mm)|'''Type 71 magazine (7.62x39mm)''']] |A 7.62x39mm magazine that fits 42 rounds in the Type 71 rifle. Damage: 30<br> Armor Penetration: 15<br> Armor Sundering: 1.75 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | [[file:TGMC_attached_gun_flamer.gif|64px|link=#Attached Flamer]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:RPD.png|128px]] [[#CLF lMG-D light machinegun |'''lMG-D light machinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap and robust machinegun, sometimes better known as an 'RPD'. Chambers 7.62x39mm. Despite lacking attachment points beyond its underbarrel, remains a popular product on the black market with its cheap cost, high capacity and higher than usual caliber rounds.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: N/A RPM<br> Time to wield: 1.2 seconds<br> Slowdown while wielding: 0.95 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF lMG-D drum magazine (7.62x39mm)|'''lMG-D drum magazine (7.62x39mm)''']] |A 100 round 7.62x39mm Kalashnikov drum, won't fit on most kalasnikov rifles, as it is made for the beltfed variant. Damage: 30<br> Armor Penetration: 15<br> Armor Sundering: 1.75 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | [[file:TGMC_bipod.gif|64px|link=#Bipod]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Dp27.png|128px]] [[#CLF Degtyaryov 'RP' machine gun |'''Degtyaryov 'RP' machine gun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap and robust machine gun seen commonly in the fringes of the bubble. Fires high caliber rounds to accommodate for its sluggish rate of fire, it is generally found being called 'The Record Player' due to the resemblance. Fires 7.62x39mm AP rounds.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: N/A RPM<br> Time to wield: 0.9 seconds<br> Slowdown while wielding: 0.85 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF Degtyaryov drum AP magazine (7.62x39mm)|'''Degtyaryov drum AP magazine (7.62x39mm)''']] |A 47 drum AP magazine for the Degtyaryov machine gun. Damage: 20<br> Armor Penetration: 25<br> Armor Sundering: 3 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | style="padding: 5px;" | None |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ptrs.png|128px]] [[#CLF PTR-41/1785 anti-mech gun |'''PTR-41/1785 anti-mech gun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The PTR-41/1785 is a bottom shelf solution modernized for dealing with armor, while one could use it while standing it is obviously not a great idea. It is recommended to be used while the bipod is deployed. It uses 14.5mm high velocity rounds that will certainly leave a hole in whatever unfortunate soul is hit by it<br><br> Single fire rate: 44 RPM<br> Deploy time: 1 seconds<br> Undeploy time: 0.25 seconds {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF high velocity incendiary sniper bullet|'''high velocity incendiary sniper bullet''']] |A handful of 5 huge shells to put in the record player Damage: 120<br> Armor Penetration: 60<br> Armor Sundering: 20 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | style="padding: 5px;" | None |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Smg2real.png|128px]] [[#CLF SMG-2 submachinegun |'''SMG-2 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap, reliable design and manufacture make this ubiquitous submachinegun useful despite the age. Put the fire selector to full auto for maximum firepower. Use two if you really want to go ham<br><br> Automatic fire rate: 400 RPM<br> Burst fire rate: 533 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0.15 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF GAL9 extended magazine (9mm)|'''GAL9 extended magazine (9mm)''']] |An extended 50 round magazine for the SMG-2." Damage: 20<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:SkorpionCZ.png|128px]] [[#CLF CZ-81 submachinegun |'''CZ-81 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A robust, 20th century firearm that's a combination of pistol and submachinegun. Fires .32ACP caliber rounds from a 20 round magazine<br><br> Automatic fire rate: 600 RPM<br> Burst fire rate: 600 RPM<br> Time to wield: 0.2 seconds<br> Slowdown while wielding: 0.15 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF Z-81 magazine (.32ACP) |'''Z-81 magazine (.32ACP)''']] |A tiny 20 round .32ACP caliber magazine for the CZ-81" Damage: 20<br> Armor Penetration: 5<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Skorpion Stock |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Paladin.png|128px]] [[#CLF SH-12 Paladin pump shotgun |'''SH-12 Paladin pump shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A nine-round pump action shotgun. A shotgun used for hunting, home defence and police work, many versions of it exist and are used by just about anyone<br><br> The Paladin has a 0.75 damage modifier effecting it's its damage and sunder. (stats given are post damage mod)<br><br> Single fire rate: 40 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.4 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 30x6 (180)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 75<br> Armor Penetration: 20<br> Armor Sundering: 5.6 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 37.5+[30x2] (97.5)<br> Armor Penetration: 15<br> Armor Sundering: 5.6+[3.8x2] (13.2) |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Sawnoff.png|128px]] [[#CLF sawn-off shotgun |'''sawn-off shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A double barreled shotgun whose barrel has been artificially shortened to reduce range for further CQC potiential.<br><br> The Sawn-off has a 0.9 damage modifier effecting it's its damage and sunder. (stats given are post damage mod)<br><br> Single fire rate: 300 RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.6 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 36x6 (216)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 90<br> Armor Penetration: 20<br> Armor Sundering: 6.8 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 45+[36x2] (117)<br> Armor Penetration: 15<br> Armor Sundering: 6.3+[4.5x2] (15.3) |}<br> No attatchments |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:V10.png|128px]] [[#CLF V10 pump shotgun |'''V10 pump shotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A classic design, using the outdated shotgun frame. The V10 combines close-range firepower with long term reliability. Single fire rate: 30 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.45 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 40x6 (240)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 100<br> Armor Penetration: 20<br> Armor Sundering: 7.5 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 50+[40x2] (130)<br> Armor Penetration: 15<br> Armor Sundering: 7+[5x2] (17) |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:V-21.png|128px]] [[#CLF V-21 submachinegun |'''V-21 submachinegun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The V-21 is the principal submachinegun used by the Sons of Mars, designed to be used effectively one or two handed with a variable rate of fire. When fired at full speed it's performance is severely degraded unless used properly wielded, while the lower rate of fire can still be effectively used one handed when necessary. It uses 10x20mm caseless rounds.<br><br> Automatic fire rate: 400 RPM<br> Burst fire rate: 600<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.15 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#SOM V-21 submachinegun magazine (10x20mm)|'''V-21 submachinegun magazine (10x20mm)''']] |A 50 round 10x20mm caseless submachinegun magazine. Damage: 20<br> Armor Penetration: 20<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Garand.png|128px]] [[#CLF AU C1 Garand self loading rifle |'''AU C1 Garand self loading rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Carlford-1 is a remastered classic made by Carlford Armories, made to fit in the modern day. Most of the noticeable differences are minor rail modifications. Other than that, it is a faithful recreation with the trademark ping sound and all. Uses .30-06 enbloc clips.<br><br> Single fire rate: 75 RPM<br> Time to wield: 1.0 seconds<br> Slowdown while wielding: 0.75 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#CLF C1 Garand enbloc clip|'''C1 Garand enbloc clip''']] |An enbloc clip filled with 8 .30 caliber rifle rounds for the C1 Garand Damage: 75<br> Armor Penetration: 25<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | style="padding: 5px;" | None |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | style="padding: 5px;" | None |- ! Stock | style="padding: 5px;" | Fixed |- |} </tab> <tab name="ICCAF"> {| style="border: 2px solid black; ! style="background-color:#d5b386;"|'''Weapon:''' ! style="background-color:#d5b386;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Trenchgun.png|128px]] [[#ICCAF L-4034 trenchgun |'''L-4034 trenchgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A six-round pump action shotgun. A shotgun used for hunting, home defence and police work, many versions of it exist and are used by just about anyone.<br><br> The L-4034 trenchgun has a 0.75 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Single fire rate: 50 RPM<br> Time to wield: 0.6 seconds<br> Slowdown while wielding: 0.55 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 30x6 (180)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 75<br> Armor Penetration: 20<br> Armor Sundering: 5.6 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 37.5+[30x2] (97.5)<br> Armor Penetration: 15<br> Armor Sundering: 5.2+[3.75x2] (12.7) |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_compensator.png|64px|link=#Compensator] |- ! Underbarrel | style="padding: 5px;" | None |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ml-12.png|128px]] [[#ICCAF ML-12 confrontation rifle |'''ML-12 confrontation rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The ML-12 confrontation rifle is an absolute beast of a weapon used by the ICCAF. Featuring a high caliber round in a short package, it will absolutely shred enemy targets at close quarters, a operator must mind the incredible recoil.<br><br> Automatic fire rate: 133 RPM<br> Burst fire rate: N/A<br> Time to wield: 0.65 seconds<br> Slowdown while wielding: 0.55 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF ML-12 battlecarbine rifle magazine (10x28mm)|'''ML-12 battlecarbine rifle magazine (10x28mm)''']] |A magazine filled with 25 10x28mm armor-piercing rifle rounds for the ML-12 Damage: 50<br> Armor Penetration: 40<br> Armor Sundering: 3.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_Laser_Sight.png|64px|link=#Laser Sight]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ml-120.png|128px]] [[#ICCAF ML-120 coilgun |'''ML-120 coilgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The ML-120 coilgun is the most commonly seen coilgun in ICCAF use, firing magnetic projecitles at a incredibly high velocity. It requires some windup but will penetrate walls, your foes, and your friendlies too. So watch out... Uses specialized canisters to reload.<br><br> Single fire rate: 40 RPM (including windup)<br> Windup Delay: 0.5 seconds<br> Time to wield: 0.5 seconds<br> Slowdown while wielding: 0.35 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF coilgun canister|'''coilgun canister''']] |A canister holding 5 tungsten projectiles for a coilgun. Will probably penetrate through just about everything. Damage: 70<br> Armor Penetration: 35<br> Armor Sundering: 5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | style="padding: 5px;" | None |- ! Muzzle | style="padding: 5px;" | Fixed |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[File:ICCCNrpg.png|128px]] [[#ICCAF MP-IRL rocket launcher |'''MP-IRL rocket launcher''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The Man Portable-Infantry Rocket Launcher is a man portable warhead launcher employed by the ICC. Being capable of firing a wide variety of 83m rear-mounted rockets to provide excellent tactical flexibility in a compact package<br><br> Windup delay: 0.6 seconds<br> Time to wield: 1.0 seconds<br> Slowdown while wielding: 1.0 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF 84mm high-explosive tube|'''84mm high-explosive tube''']] |A high explosive warhead for MP-IRL rocket launcher. Causes a strong explosion over a respectable area Damage: 80<br> Armor Penetration: 20<br> Armor Sundering: 20<br><br> Heavy Impact Radius: 3<br> Light Impact Range: 6<br> |- |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF 84mm thermobaric tube|'''84mm thermobaric tube''']] |A thermobaric warhead for the MP-IRL rocket launcher. Causes a powerful fuel air explosion over a moderate area. Damage: 30<br> Armor Penetration: 100<br> Armor Sundering: 0<br><br> Heavy Impact Range: 4<br> Weak Impact Range: 5 Fire Spread Range: 4 |- |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF 84mm HEAT tube|'''84mm HEAT tube''']] |A high explosive anti armor warhead for the MP-IRL rocket launcher. Designed to punch through the toughest armor. Does 3x damage to mechs. Damage: 200<br> Armor Penetration: 100<br> Armor Sundering: 0<br><br> Heavy Impact Range: 1<br> |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Ml-41.png|128px]] [[#ICCAF ML-41 autoshotgun |'''ML-41 autoshotgun''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The ML-41 Automatic Shotgun is used by the ICCAF in fast paced boarding assaults, fielding a wide variety of ammo for all situations. Takes 16-round 12 gauge drums. The ML-41 has a 0.5 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''')<br><br> Automatic fire rate: 66 RPM<br> Time to wield: 0.55 seconds<br> Slowdown while wielding: 0.6 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:TGMC_Buckshot.png|64px]] [[#Buckshot shells (12 gauge)|'''Buckshot shells (12 gauge)''']] |Close range shells which fire six projectiles in a cone towards the target. Capable of massive damage at close range, though with no anti-armor capabilities. Capable of staggering weaker targets. Damage: 20x6 (120)<br> Armor Penetration: 0<br> Armor Sundering: 0 |- |[[File:TGMC_Slug.png|64px]] [[#Slug Shells (12 gauge)|'''Slug Shells (12 gauge)''']] |Medium range shells which fire a single high damage slug towards the target. Capable of high damage up to medium range. Capable of staggering weaker targets. Damage: 50<br> Armor Penetration: 20<br> Armor Sundering: 3.8 |- |[[File:TGMC_Flechette.png|64px]] [[#Flechette Shells (12 gauge)|'''Flechette Shells (12 gauge)''']] |Short to medium range shells which fire 3 metal armor-piercing shards towards the target. Excellent at shredding armor. The outer shards do slightly less damage than the center shard. Not capable of staggering. Damage: 25+[20x2] (65)<br> Armor Penetration: 15<br> Armor Sundering: 3.5+[2.5x2] (8.5) |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Pl-38.png|128px]] [[#ICCAF PL-38 machinepistol |'''PL-38 machinepistol''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The PL-38 is a machinepistol used by rearline ICCAF personnel, it presents solid performance at longer ranges in a compact package, although suffers due to a slow rate of fire for its class. It uses 10x20mm caseless rounds.<br><br> The V-31 has both hollow point and AP rounds, the ICCAF medic receives both<br><br> Automatic fire rate: 300 RPM<br> Burst fire rate: 600 (verify) RPM<br> Time to wield: 0.35 seconds<br> Slowdown while wielding: 0.2 {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Ammo types: |- |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF PL-38 AP machinepistol magazine (10x20mm)|''' PL-38 AP machinepistol magazine (10x20mm)''']] |A 32 round 10x20mm caseless armor-piercing machine pistol magazine." Damage: 15<br> Armor Penetration: 30<br> Armor Sundering: 3 |- |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF PL-38 HP machinepistol magazine (10x20mm)|'''PL-38 HP machinepistol magazine (10x20mm)''']] |A 32 round 10x20mm caseless hollow point machine pistol magazine. Damage: 35<br> Armor Penetration: 0<br> Armor Sundering: 0.5 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:L-11.png|128px]] [[#ICCAF L-11 sharpshooter rifle |'''L-11 sharpshooter rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The L-11 is a venerable and battle-tested rifle used by the ICCAF. Although rather heavy, long and unwieldy compared to most ICCAF rifles, which focus on getting up close and personal, it easily makes up with excellent long-range potential when compared to most of its peers, mostly seen in use by reserve troops who expect to fight at distance, rather than up close. Uses 10x27mm magazines.<br><br> Automatic fire rate: 86 RPM<br> Burst fire rate: N/A<br> Time to wield: 0.85 seconds<br> Slowdown while wielding: 0.8 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF L-11 sharpshooter rifle magazine (10x27mm)|'''L-11 sharpshooter rifle magazine (10x27mm)''']] |A 20 round 10mm DMR magazine." Damage: 71.5<br> Armor Penetration: 15<br> Armor Sundering: 2.2 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_RDS.png|64px|link=#Red Dot Sight]] |- ! Muzzle | [[file:TGMC_heavy_barrel.gif|64px|link=#Heavy Barrel]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |- |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Mpi-kmreal.png|128px]] [[#ICCAF MPi-KM assault rifle |''' MPi-KM assault rifle''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| A cheap and robust rifle, sometimes better known as an 'AK'. Chambers 7.62x39mm. Despite lacking attachment points beyond its underbarrel, remains a popular product on the black market with its cheap cost and higher than usual caliber rounds.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: N/A RPM<br> Time to wield: 0.7 seconds<br> Slowdown while wielding: 0.5 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF MPi-KM magazine (7.62x39mm)|'''MPi-KM magazine (7.62x39mm)''']] |A 40 round 7.62x39mm magazine for the Kalashnikov series of firearms. This one had an old plum finish Damage: 30<br> Armor Penetration: 15<br> Armor Sundering: 1.75 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_bayonet.png|64px|link=#Bayonet]] |- ! Underbarrel | style="padding: 5px;" | None |- ! Stock | style="padding: 5px;" | Fixed |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Mpi-kmreal.png|128px]] [[#ICCAF L-40 personal defense weapon |'''L-40 personal defense weapon''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The L-40 is the primer ICCAF submachinegun, generally termed as a 'PDW' due to its armor-piercing high velocity round, while it has adequate ranged performance, it is mostly tuned for at close quarters combat. It uses 4.6mm high velocity caseless rounds.<br><br> Automatic fire rate: 400 RPM<br> Burst fire rate: N/A RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.25 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF L-40 AP personal defense weapon magazine (4.6mm)|'''L-40 AP personal defense weapon magazine (4.6mm)''']] |A 45 round high velocity 4.6mm caseless armor-piercing PDW magazine." Damage: 15<br> Armor Penetration: 30<br> Armor Sundering: 3 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_Vertical_Grip.png|64px|link=#Verfical Grip]] |- ! Stock | style="padding: 5px;" | Fixed |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:L-15.png|128px]] [[#ICCAF L-15 battlecarbine |'''L-15 battlecarbine''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| The L-15 battlecarbine is the standard rifle of the ICCAF, boasting a high caliber round and a menacing profile, it presents an excellent CQC firearm. However it struggles at range due to high dropoff from the short barrel, units that use it say that you need to close the gap at any cost to see the true efficacy of this weapon. Uses 10x25mm caseless ammunition.<br><br> Automatic fire rate: 240 RPM<br> Burst fire rate: N/A RPM<br> Time to wield: 0.35 seconds<br> Slowdown while wielding: 0.35 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF L-15 battlecarbine rifle magazine (10x25mm)|'''L-15 battlecarbine rifle magazine (10x25mm)''']] |A magazine filled with 30 10x25mm rifle rounds for the L-15 Damage: 30<br> Armor Penetration: 10<br> Armor Sundering: 1.25 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | [[file:TGMC_Magnetic_Harness.png|64px|link=#Magnetic Harness]] |- ! Muzzle | [[file:TGMC_Extended_Barrel.png|64px|link=#Extended Barrel]] |- ! Underbarrel | [[file:TGMC_attached_gun_grenade.png|64px|link=#Attached Granade]] |- ! Stock | style="padding: 5px;" | Fixed |} |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:L-88.png|128px]] [[#ICCAF L-88 assault carbine|'''L-88 assault carbine''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| An aged, reliable but outdated bullpup rifle used by ICCAF reserve personnel it is best used in close quarters when you need to quickly clear corners at rapid pace, has an integral foregrip and unmagnified scope to increase accuracy and reduce drag. Chambered in 5.56x45mm NATO.<br><br> The L-88 has a 1.2 damage modifier effecting it's its damage and sunder. ('''stats given are post damage mod''') Automatic fire rate: 240 RPM<br> Burst fire rate: 327 RPM<br> Time to wield: 0.65 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#ICCAF L-88 assault carbine magazine (5.56x45mm)|'''L-88 assault carbine magazine (5.56x45mm)''']] |A magazine filled with 30 5.56x45mm rifle rounds for the L-88 series of firearms. Damage: 30<br> Armor Penetration: 5<br> Armor Sundering: 0.6 |} {| border=2 class="mw-collapsible mw-collapsed wikitable;" !Starting Attachments: |- ! Rail | style="padding: 5px;" | None |- ! Muzzle | style="padding: 5px;" | None |- ! Underbarrel | style="padding: 5px;" | Fixed |- ! Stock | style="padding: 5px;" | Fixed |} </tab> <tab name="Sectoids"> {| style="border: 2px solid black; ! style="background-color:#cdb2a7;"|'''Weapon:''' ! style="background-color:#cdb2a7;"|'''Description:''' |- |style="width:150px; border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"|[[file:Alienrifle.png|128px]] [[#Sectoid Alien Rifle|'''⏃⌰⟟⟒⋏ ⍀⟟⎎⌰⟒''']] |style="border: 3px solid black; border-bottom: 3px solid black; padding: 6px;"| ⏃⋏ ⎍⋏⎍⌇⎍⏃⌰ ☌⎍⋏ ⍜⎎ ⏃⌰⟟⟒⋏ ⍜⍀⟟☌⟟⋏. ⟟⏁ ⟟⌇ ⌰⏃☊☍⟟⋏☌ ⏃ ⏁⍀⟟☌☌⟒⍀ ⍜⍀ ⏃⋏⊬ ⍜⏚⎐⟟⍜⎍⌇ ⍙⏃⊬ ⏁⍜ ⎎⟟⍀⟒ ⟟⏁<br><br> '''Cannot be used by non-sectoids'''<br><br> Single fire rate: 120 RPM<br> Burst fire rate: 225 RPM<br> Time to wield: 0.4 seconds<br> Slowdown while wielding: 0.2 {| border="2" |+ style="text-align:left;"|'''Ammo:''' |width=150|[[File:T18AR_mag.png|64px]] [[#alien rifle plasma magazine|'''⏃⌰⟟⟒⋏ ⍀⟟⎎⌰⟒ ⌿⌰⏃⌇⋔⏃ ⋔⏃☌⏃⋉⟟⋏⟒''']] ⏃ ⋔⏃☌⏃⋉⟟⋏⍜⟒ ⌰⟟☍⟒ '''20''' ⏃⋏⊬⏁⊑⟟⋏☌<br> Damage: 40<br> Armor Penetration: 15<br> Armor Sundering: 0 |} </tab> </tabs>
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